gzdoom/src/menu
Christoph Oelckers ccdf5fb23c - moved the wipe loop out of d_main.cpp into f_wipe.cpp
As preparation fior fully moving it into the backend
2022-04-26 20:50:36 +02:00
..
doommenu.cpp - moved the wipe loop out of d_main.cpp into f_wipe.cpp 2022-04-26 20:50:36 +02:00
doommenu.h - split the savegame manager into a game dependent and a reusable game indepenent part. 2020-10-16 22:57:28 +02:00
loadsavemenu.cpp - split the savegame manager into a game dependent and a reusable game indepenent part. 2020-10-16 22:57:28 +02:00
playermenu.cpp - moved base menu code to "common". 2020-06-13 23:04:10 +02:00