gzdoom/wadsrc/static
Christoph Oelckers bf4e17703d - Fixed: Dehacked string replacement did not check the clusters' finaleflats.
- Changed the definition of several typedef'd structs so that they are
  properly named.
- Limited DEHSUPP lump lookup to search zdoom.pk3 only. It will no longer
  be possible to load DEHSUPP lumps from user WADs.
- Brought back the text-based DEHSUPP parser and changed it to be able to 
  reference states by label. Also changed label names of 
  DoomUnusedStates and added proper labels to all states that were
  previously forced to be the first state of an actor so that the old
  (limited) method could access them. This was done to address the following
  bug:
- Fixed: The player's death states calling A_PlayerSkinCheck should not be
  part of the state set that is accessible by Dehacked. These will produce
  error messages when mapped to non-players.

SVN r1512 (trunk)
2009-03-28 11:49:44 +00:00
..
acs - Fixed: Strife's quest based line actions also work in Deathmatch. 2009-02-28 21:38:20 +00:00
actors - Fixed: Dehacked string replacement did not check the clusters' finaleflats. 2009-03-28 11:49:44 +00:00
graphics - Decal changes as per Xaser's suggestions: Smaller decal for PhoenixFX2, 2008-12-19 03:57:24 +00:00
mapinfo - Changed: Making the gameinfo customizable by MAPINFO requires different 2009-03-23 17:46:59 +00:00
sbarinfo - Fixed: The Doom status bar's ammo display may not use the INDEXFONT for 2009-02-21 11:08:14 +00:00
sounds - fixed some incorrect file names in the new WADSRC directory and deleted obsolete makefiles. 2008-07-23 15:32:18 +00:00
sprites About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
textures About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
xlat About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
althudcf.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
animated.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
animdefs.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
compatibility.txt - fixed: The compatibility parser applied the last map's settings to all 2009-02-06 00:16:57 +00:00
confont.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
dbigfont.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
decaldef.txt - Decal changes as per Xaser's suggestions: Smaller decal for PhoenixFX2, 2008-12-19 03:57:24 +00:00
decorate.txt - Added Blzut3's patch for a real Chex Quest game mode. 2008-08-30 19:44:19 +00:00
dehsupp.txt - Fixed: Dehacked string replacement did not check the clusters' finaleflats. 2009-03-28 11:49:44 +00:00
fontdefs.txt - Fixed: The Doom status bar's ammo display may not use the INDEXFONT for 2009-02-21 11:08:14 +00:00
in_epi1.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
in_epi2.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
in_epi3.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
in_htc1.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
in_htc2.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
in_htc3.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
indexfont - fixed some incorrect file names in the new WADSRC directory and deleted obsolete makefiles. 2008-07-23 15:32:18 +00:00
language.enu - Added a range parameter to SNDINFO's $limit. 2009-02-08 11:28:30 +00:00
language.fr - Fixed: Powerup.Color's handler contained an unnecessary 'else' which resulted 2008-10-05 08:50:47 +00:00
language.ita About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
lockdefs.txt - Added Blzut3's patch for a real Chex Quest game mode. 2008-08-30 19:44:19 +00:00
reverbs.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
sbarinfo.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
sbigfont.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
sndinfo.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
sndseq.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
spaldoom.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
spalhtic.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
teaminfo.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
terrain.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
textcolors.txt - Moved the V_InitFontColors() call earlier in the startup sequence so that 2009-02-11 00:16:05 +00:00
vga-rom-font.16 About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
x11r6rgb.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
xhairs.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00