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This method was chosen because it avoids adding variable declarations to the global namespace which would have required a lot more work while polluting the grammar. This way the global variables can be handled by a small bit of special coding in the struct generator. |
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joystickmenu.cpp | ||
loadsavemenu.cpp | ||
menu.cpp | ||
menu.h | ||
menudef.cpp | ||
messagebox.cpp | ||
optionmenu.cpp | ||
playermenu.cpp | ||
videomenu.cpp |