.. |
asm_ia32
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asm_x86_64
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fragglescript
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
g_doom
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- fixed: A_BFGSpray checked the spray actor's class for MTHRUSPECIES, not the actual shooter.
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2015-06-21 13:04:47 +02:00 |
g_heretic
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- removed the _3DFLOOR #define because we really do not want to comment this out anymore, right?
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2015-06-07 09:41:44 +02:00 |
g_hexen
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
g_raven
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g_shared
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Merge branch 'master' of https://github.com/crimsondusk/zdoom into crimsondusk-master
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2015-12-31 20:18:54 -06:00 |
g_strife
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- uncouple sector tag storage from the sector data to allow multiple tags per sector.
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2015-04-19 12:33:27 +02:00 |
intermission
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menu
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- use the recently added text input menu item to add the config file for GUS, the patch set for Fluidsynth and the timidity.exe path for Timidity++ to the menu. Even though there is no proper file select box, this is still better than nothing.
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2015-11-28 12:43:01 +01:00 |
oplsynth
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- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
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2015-12-31 23:03:53 +01:00 |
posix
|
Fixed mouse cursor centering in fullscreen mode
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2016-01-04 10:51:54 +02:00 |
r_data
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Revert "Merge pull request #359 from Leonard2/master"
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2015-09-18 17:41:16 +02:00 |
resourcefiles
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- fixed: Zips whose central directory cannot be read need to print an error message.
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2015-04-13 22:08:44 +02:00 |
sfmt
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sound
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-12-31 23:05:13 +01:00 |
textures
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- fixed: Texture precaching from MAPINFO was broken
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2015-12-02 22:31:27 +01:00 |
thingdef
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Merge branch 'DecProx3' of git://github.com/MajorCooke/zdoom into master
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2015-12-07 00:53:06 -05:00 |
timidity
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- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
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2015-12-31 23:03:53 +01:00 |
wildmidi
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- hopefully fixed the MUS precaching for good.
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2015-12-30 20:32:19 +01:00 |
win32
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- Worked around issue where stat doesn't work in v140_xp. Even though the bug was supposedly fixed for awhile now it didn't make it into Update 1.
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2015-12-07 04:49:40 -05:00 |
xlat
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__autostart.cpp
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actionspecials.h
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actor.h
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- Added ICESHATTER flag.
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2015-10-11 09:10:33 -05:00 |
actorptrselect.cpp
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Get linetarget (aim target) from any actor (not just player): AAPTR_LINETARGET
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2014-09-28 15:06:52 +02:00 |
actorptrselect.h
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Get linetarget (aim target) from any actor (not just player): AAPTR_LINETARGET
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2014-09-28 15:06:52 +02:00 |
am_map.cpp
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Merge branch 'master' of https://github.com/crimsondusk/zdoom into crimsondusk-master
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2015-12-31 20:18:54 -06:00 |
am_map.h
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announcer.h
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autosegs.h
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b_bot.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
b_bot.h
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- Fixed: Adding multiple bots at the same time could cause the game to crash if there were too few bots defined.
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2014-12-21 19:21:51 +00:00 |
b_func.cpp
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- adapted AActor to use TFlags
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2015-04-04 19:40:43 +03:00 |
b_game.cpp
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- Fixed: FCajunMaster::End() was missing a bot check.
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2014-12-24 19:41:49 +00:00 |
b_move.cpp
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- Moved bot specific functions into DBot.
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2014-11-29 17:03:58 +00:00 |
b_think.cpp
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- Moved bot specific functions into DBot.
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2014-11-29 17:03:58 +00:00 |
basicinlines.h
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basictypes.h
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bbannouncer.cpp
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c_bind.cpp
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Externalized default key bindings
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2015-04-05 21:40:53 -05:00 |
c_bind.h
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Externalized default key bindings
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2015-04-05 21:40:53 -05:00 |
c_cmds.cpp
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- fixed: the 'gameversion' console output was missing a trailing linefeed.
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2015-08-16 20:33:34 +02:00 |
c_console.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
c_console.h
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c_consolebuffer.cpp
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c_consolebuffer.h
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c_cvars.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
c_cvars.h
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Destroy mod-created CVars when 'restart' is invoked
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2014-12-01 21:04:50 -06:00 |
c_dispatch.cpp
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Add support for alias parameter substitution in quoted strings
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2015-06-30 13:01:48 -05:00 |
c_dispatch.h
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Try to sanitize the exec+pullin mess
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2015-04-07 12:55:50 -05:00 |
c_expr.cpp
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CMakeLists.txt
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Use critical sections for WildMidi locking
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2015-12-29 17:55:19 -06:00 |
cmdlib.cpp
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- Fixed a wrong linux macro in an ifdef.
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2015-04-02 13:18:37 +02:00 |
cmdlib.h
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colormatcher.cpp
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colormatcher.h
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compatibility.cpp
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Added compatibility flag for point-on-line algorithm
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2015-09-15 16:45:20 +03:00 |
compatibility.h
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
configfile.cpp
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- fixed: ConfigSections were not properly deallocated
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2015-11-25 13:40:18 +01:00 |
configfile.h
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- allow renaming of config sections and added migration code to rename the old autoload sections to the more flexible naming system that's planned.
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2015-04-06 11:21:28 +02:00 |
ct_chat.cpp
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Use a null check instead of strlen in ShoveChatStr
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2014-12-23 21:33:47 -06:00 |
d_dehacked.cpp
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
d_dehacked.h
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d_event.h
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Added recordmap for recording demos from console
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2014-11-01 17:47:29 +13:00 |
d_gui.h
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d_iwad.cpp
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Added support for GOG paths
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2015-08-28 19:14:25 +02:00 |
d_main.cpp
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Added compatibility flag for point-on-line algorithm
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2015-09-15 16:45:20 +03:00 |
d_main.h
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- automatically create autoload section based on IWADINFO.
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2015-04-06 13:52:08 +02:00 |
d_net.cpp
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Fix lost focus loosing network data
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2015-12-03 16:40:47 +13:00 |
d_net.h
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- Fixed: Part of Net_CheckLastReceived treated Net_Arbitrator as a node number rather than a player number.
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2015-02-09 20:16:57 +00:00 |
d_netinf.h
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|
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d_netinfo.cpp
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- Removed unnecessary 'id' variable from AActor.
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2014-10-13 08:45:36 +01:00 |
d_player.h
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Cleanup the zoom/reload/userX handling for A_WeaponReady
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2015-12-31 16:46:19 -06:00 |
d_protocol.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
d_protocol.h
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- Added Remove <classname> console command.
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2015-08-10 20:45:18 -05:00 |
d_ticcmd.h
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|
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decallib.cpp
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- added missing sc.MustGetString() to 'optional' case of decal parser.
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2015-11-30 09:21:45 +01:00 |
decallib.h
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dobject.cpp
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dobject.h
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dobjgc.cpp
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dobjtype.cpp
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- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
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2015-04-05 00:31:15 +02:00 |
dobjtype.h
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
doomdata.h
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- allow setting the FloatbobPhase through UDMF.
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2015-11-29 11:28:26 +01:00 |
doomdef.cpp
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doomdef.h
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Added compatibility flag for point-on-line algorithm
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2015-09-15 16:45:20 +03:00 |
doomerrors.h
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doomstat.cpp
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- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
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2015-04-06 11:57:12 +02:00 |
doomstat.h
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- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
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2015-04-06 11:57:12 +02:00 |
doomtype.h
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- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
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2015-04-05 00:31:15 +02:00 |
dscript.h
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dsectoreffect.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
dsectoreffect.h
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dthinker.cpp
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dthinker.h
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empty.cpp
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errors.h
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f_wipe.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
f_wipe.h
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farchive.cpp
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farchive.h
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- added TFlags
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2015-04-04 19:19:17 +03:00 |
files.cpp
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Merge branch 'master' into openal
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2015-03-24 17:59:08 +01:00 |
files.h
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g_doomedmap.cpp
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- fixed: the ambient sound things need both the args from the DoomEdNum mapping and the actual map.
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2016-01-04 11:52:07 +01:00 |
g_game.cpp
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Revert "Merge pull request #359 from Leonard2/master"
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2015-09-18 17:41:16 +02:00 |
g_game.h
|
Remove disconnecting players safely
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2014-10-05 18:04:11 +13:00 |
g_hub.cpp
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g_hub.h
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g_level.cpp
|
Fixed crash on finishgame CCMD in non-game modes
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2015-11-21 17:43:49 +02:00 |
g_level.h
|
- fixed: Texture precaching from MAPINFO was broken
|
2015-12-02 22:31:27 +01:00 |
g_mapinfo.cpp
|
- fixed: Texture precaching from MAPINFO was broken
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2015-12-02 22:31:27 +01:00 |
g_skill.cpp
|
Fix incomplete assignment operator of FSkillInfo
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2015-12-01 14:30:57 +02:00 |
gameconfigfile.cpp
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
gameconfigfile.h
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
gametype.h
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|
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gccinlines.h
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|
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gi.cpp
|
- print proper information about non-actor mapthings.
|
2015-04-03 22:23:42 +02:00 |
gi.h
|
- print proper information about non-actor mapthings.
|
2015-04-03 22:23:42 +02:00 |
gitinfo.cpp
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|
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gstrings.h
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|
|
hu_scores.cpp
|
- Added scoreboard toggling.
|
2014-10-02 21:03:15 +01:00 |
hu_stuff.h
|
- Added scoreboard toggling.
|
2014-10-02 21:03:15 +01:00 |
i_cd.h
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|
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i_movie.h
|
|
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i_net.cpp
|
Don't spam Dropped packet messages for disconnected players
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2015-04-22 22:35:38 -05:00 |
i_net.h
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|
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i_video.h
|
|
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info.cpp
|
- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
|
2015-04-05 00:31:15 +02:00 |
info.h
|
- fixed: the ambient sound things need both the args from the DoomEdNum mapping and the actual map.
|
2016-01-04 11:52:07 +01:00 |
keysections.cpp
|
- Fixed a KEYCONF parser issue with empty lines.
|
2015-07-16 19:43:30 +02:00 |
lists.h
|
|
|
lumpconfigfile.cpp
|
|
|
lumpconfigfile.h
|
|
|
m_alloc.cpp
|
|
|
m_alloc.h
|
|
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m_argv.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
m_argv.h
|
|
|
m_bbox.cpp
|
- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
|
2015-03-14 09:34:55 +01:00 |
m_bbox.h
|
- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
|
2015-03-14 09:34:55 +01:00 |
m_cheat.cpp
|
- last commit was wrong (forgot to save my second change before committing.
|
2015-07-31 15:49:47 +02:00 |
m_cheat.h
|
|
|
m_crc32.h
|
|
|
m_fixed.h
|
|
|
m_joy.cpp
|
|
|
m_joy.h
|
|
|
m_misc.cpp
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
m_misc.h
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
m_png.cpp
|
- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
|
2015-02-07 23:35:23 +08:00 |
m_png.h
|
|
|
m_random.cpp
|
|
|
m_random.h
|
Fixed division by zero in RNG
|
2016-01-04 12:16:09 +02:00 |
m_specialpaths.cpp
|
- Fixed: Missing WINAPI macro in SHGetFolderPathA (MSDN documentation didn't include it so I didn't. Apparently Microsoft is just incosistent since it's documented in functions like GetLongPathName.)
|
2015-05-07 23:52:58 -04:00 |
m_swap.h
|
|
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md5.cpp
|
|
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md5.h
|
|
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memarena.cpp
|
|
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memarena.h
|
|
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mscinlines.h
|
|
|
mus2midi.cpp
|
|
|
mus2midi.h
|
|
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name.cpp
|
|
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name.h
|
|
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namedef.h
|
Added support for weapon states User#.
|
2015-12-31 16:46:16 -06:00 |
nodebuild.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild.h
|
|
|
nodebuild_classify_nosse2.cpp
|
|
|
nodebuild_classify_sse2.cpp
|
|
|
nodebuild_events.cpp
|
|
|
nodebuild_extract.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild_gl.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild_utility.cpp
|
|
|
p_3dfloors.cpp
|
- removed the _3DFLOOR #define because we really do not want to comment this out anymore, right?
|
2015-06-07 09:41:44 +02:00 |
p_3dfloors.h
|
- removed the _3DFLOOR #define because we really do not want to comment this out anymore, right?
|
2015-06-07 09:41:44 +02:00 |
p_3dmidtex.cpp
|
- allow multiple line IDs as well using the same method as for sector tags.
|
2015-04-19 17:51:34 +02:00 |
p_3dmidtex.h
|
|
|
p_acs.cpp
|
Added "pufftid" parameter for LineAttack.
|
2016-01-05 13:58:00 +10:00 |
p_acs.h
|
- added GetAspectRatio function to ACS.
|
2015-12-06 09:59:02 +01:00 |
p_buildmap.cpp
|
- allow setting the FloatbobPhase through UDMF.
|
2015-11-29 11:28:26 +01:00 |
p_ceiling.cpp
|
- replaced P_FindSectorFromTag with an FSectorTagIterator class.
|
2015-04-14 22:39:57 +02:00 |
p_conversation.cpp
|
- fixed: Strife dialogues could crash on invalid links.
|
2015-12-26 15:31:59 +01:00 |
p_conversation.h
|
|
|
p_doors.cpp
|
- replaced P_FindSectorFromTag with an FSectorTagIterator class.
|
2015-04-14 22:39:57 +02:00 |
p_effect.cpp
|
Change all float calcs in rails to doubles
|
2015-06-25 13:57:36 +12:00 |
p_effect.h
|
Change all float calcs in rails to doubles
|
2015-06-25 13:57:36 +12:00 |
p_enemy.cpp
|
Change all float calcs in rails to doubles
|
2015-06-25 13:57:36 +12:00 |
p_enemy.h
|
- Added ang_offset and pitch_offset to A_Face, along with 4 new flags:
|
2015-01-30 16:48:24 -06:00 |
p_floor.cpp
|
- Fixed an uninitialized variable in stairs code.
|
2015-07-16 19:46:54 +02:00 |
p_glnodes.cpp
|
- fix in GL nodes loader.
|
2015-04-28 22:13:50 +02:00 |
p_interaction.cpp
|
- allow specifying infighting through skills.
|
2015-11-29 12:10:12 +01:00 |
p_lights.cpp
|
- uncouple sector tag storage from the sector data to allow multiple tags per sector.
|
2015-04-19 12:33:27 +02:00 |
p_linkedsectors.cpp
|
- uncouple sector tag storage from the sector data to allow multiple tags per sector.
|
2015-04-19 12:33:27 +02:00 |
p_lnspec.cpp
|
- added BLOCKF_SOUND to flag list supported by Line_SetBlocking,
|
2016-01-03 11:32:23 +01:00 |
p_lnspec.h
|
|
|
p_local.h
|
Merge commit 'e2d874e343da34df6edfad0bb47370cbe10f4bae'
|
2015-10-25 15:00:43 -04:00 |
p_map.cpp
|
- allow specifying infighting through skills.
|
2015-11-29 12:10:12 +01:00 |
p_maputl.cpp
|
Improved point-on-line compatibility feature
|
2015-09-15 18:21:05 +03:00 |
p_mobj.cpp
|
- fixed: the ambient sound things need both the args from the DoomEdNum mapping and the actual map.
|
2016-01-04 11:52:07 +01:00 |
p_pillar.cpp
|
- while we're at it, let's also wrap line ID searches in an iterator class so that we can do multiple IDs per line later as well.
|
2015-04-15 00:47:06 +02:00 |
p_plats.cpp
|
- replaced P_FindSectorFromTag with an FSectorTagIterator class.
|
2015-04-14 22:39:57 +02:00 |
p_pspr.cpp
|
A_WeaponReady Fix
|
2016-01-02 11:27:02 -06:00 |
p_pspr.h
|
Revert "Merge pull request #359 from Leonard2/master"
|
2015-09-18 17:41:16 +02:00 |
p_saveg.cpp
|
Revert "Merge pull request #359 from Leonard2/master"
|
2015-09-18 17:41:16 +02:00 |
p_saveg.h
|
|
|
p_sectors.cpp
|
- today's 'GCC sucks' fix.
|
2015-11-25 13:30:12 +01:00 |
p_setup.cpp
|
- allow setting the FloatbobPhase through UDMF.
|
2015-11-29 11:28:26 +01:00 |
p_setup.h
|
- allow multiple line IDs as well using the same method as for sector tags.
|
2015-04-19 17:51:34 +02:00 |
p_sight.cpp
|
- removed the _3DFLOOR #define because we really do not want to comment this out anymore, right?
|
2015-06-07 09:41:44 +02:00 |
p_slopes.cpp
|
- while we're at it, let's also wrap line ID searches in an iterator class so that we can do multiple IDs per line later as well.
|
2015-04-15 00:47:06 +02:00 |
p_spec.cpp
|
- fixed a potential overflow issue with calculating a portal's origin point.
|
2016-01-04 21:05:09 +01:00 |
p_spec.h
|
- moved tag iterators to their own file.
|
2015-04-19 09:07:05 +02:00 |
p_states.cpp
|
- print a warning when a state label can't be found. Preferably this would be an error but the oversight had been in the engine for too long so nobody knows
|
2014-10-25 12:33:08 +02:00 |
p_switch.cpp
|
3D floor support for check switch range
|
2015-12-05 00:26:39 +01:00 |
p_tags.cpp
|
- fixed signedness warning.
|
2015-07-15 09:08:15 +02:00 |
p_tags.h
|
- Fixed: FTagManager::Clear did not clear the line ID hashing index.
|
2015-05-17 21:40:25 +02:00 |
p_teleport.cpp
|
- fixed: In Heretic an active Tome of Power should not freeze a teleporting player.
|
2015-08-16 08:50:22 +02:00 |
p_terrain.cpp
|
|
|
p_terrain.h
|
- fixed: The terrain types array needs to be extended if a texture outside its bounds is processed - this can happen for textures with long names.
|
2015-04-11 18:09:18 +02:00 |
p_things.cpp
|
Applied _mental_'s suggestion
|
2015-10-04 12:37:49 -05:00 |
p_tick.cpp
|
- Renamed FBot to DBot and made it inherit from DThinker.
|
2014-10-14 19:57:11 +01:00 |
p_tick.h
|
|
|
p_trace.cpp
|
- Improve the TFlags code and fix the new errors.
|
2015-10-13 00:30:06 +02:00 |
p_trace.h
|
- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
p_udmf.cpp
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- fixed: UDMF with Doom format specials used the line's ID, not the first arg as the tag parameter for its special.
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2015-12-21 01:13:21 +01:00 |
p_udmf.h
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|
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p_usdf.cpp
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- Part 2 of the sanity crusade.
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2015-02-08 17:03:49 +08:00 |
p_user.cpp
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Bump save version for bigger WeaponState property
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2015-12-31 16:46:18 -06:00 |
p_writemap.cpp
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- uncouple sector tag storage from the sector data to allow multiple tags per sector.
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2015-04-19 12:33:27 +02:00 |
p_xlat.cpp
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- allow multiple line IDs as well using the same method as for sector tags.
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2015-04-19 17:51:34 +02:00 |
parsecontext.cpp
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|
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parsecontext.h
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|
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pathexpander.cpp
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- don't look up a lump name in PathExpander if we are only looking for real files.
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2015-12-30 10:21:17 +01:00 |
pathexpander.h
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- refactored the GUS/Timidity player's path building code so that it can also be used by WildMidi.
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2015-12-29 20:38:08 +01:00 |
po_man.cpp
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- handle slope things through new definition tables as well. Since these get processed outside P_SpawnMapThing it required some restructuring so that the actual spawn data is present when slope things get processed.
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2015-04-04 10:25:01 +02:00 |
po_man.h
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- fixed: Trying to rotate a polyobject into its actual position during loading of a savegame still inflicted damage on all touching actors - including incomplete player pawns - and also got blocked by them.
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2014-12-25 18:46:50 +01:00 |
r_3dfloors.cpp
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|
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r_3dfloors.h
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|
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r_bsp.cpp
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- fixed: Due to the default skybox being moved to the global level data, there was insufficient information to distinguish between using the default skybox or the regular sky. Fixed by adding two new sector flags which get set by a 0-tid SkyPicker.
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2015-11-25 11:49:34 +01:00 |
r_bsp.h
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|
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r_defs.h
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Merge branch 'master' of https://github.com/crimsondusk/zdoom into crimsondusk-master
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2015-12-31 20:18:54 -06:00 |
r_draw.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
r_draw.h
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|
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r_drawt.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
r_local.h
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|
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r_main.cpp
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- fixed: r_visibility values >= 205 appear to cause fixed point overflows at least on 5:4 aspect ratio so they should be blocked.
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2015-11-27 10:44:37 +01:00 |
r_main.h
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|
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r_plane.cpp
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Don't use finesine table when offseting for plane rotation
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2015-02-20 22:52:30 -06:00 |
r_plane.h
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|
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r_renderer.h
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|
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r_segs.cpp
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Fix scaling of 3D floor wall textures.
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2015-06-06 18:26:13 -07:00 |
r_segs.h
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|
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r_sky.cpp
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|
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r_sky.h
|
|
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r_state.h
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|
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r_swrenderer.cpp
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- fixed: Software renderer's colormap variables should not be accessed from common renderer interface code.
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2015-06-04 09:20:55 +02:00 |
r_swrenderer.h
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|
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r_things.cpp
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Don't accelerate BOOM colormaped player sprites
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2015-03-26 21:46:14 -05:00 |
r_things.h
|
|
|
r_utility.cpp
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- fixed: Software renderer's colormap variables should not be accessed from common renderer interface code.
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2015-06-04 09:20:55 +02:00 |
r_utility.h
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Added silent line teleport prediction
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2014-09-26 15:48:45 +12:00 |
s_advsound.cpp
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- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
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2015-12-31 23:03:53 +01:00 |
s_environment.cpp
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|
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s_playlist.cpp
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|
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s_playlist.h
|
|
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s_sndseq.cpp
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|
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s_sndseq.h
|
|
|
s_sound.cpp
|
- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
|
2015-12-31 23:03:53 +01:00 |
s_sound.h
|
- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
|
2015-12-31 23:03:53 +01:00 |
sc_man.cpp
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Add OpenString to FScanner class
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2015-04-22 17:34:36 -05:00 |
sc_man.h
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Add OpenString to FScanner class
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2015-04-22 17:34:36 -05:00 |
sc_man_scanner.re
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Add FRandomPick
|
2015-02-20 17:52:52 -06:00 |
sc_man_tokens.h
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Add FRandomPick
|
2015-02-20 17:52:52 -06:00 |
skins.cpp
|
|
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skins.h
|
|
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st_start.h
|
|
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st_stuff.cpp
|
|
|
st_stuff.h
|
|
|
statistics.cpp
|
|
|
statnums.h
|
- Changed TThinkerIterator loops back to MAXPLAYERS loops.
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2014-11-15 08:58:29 +00:00 |
stats.cpp
|
|
|
stats.h
|
|
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stringtable.cpp
|
|
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stringtable.h
|
|
|
strnatcmp.c
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|
|
strnatcmp.h
|
|
|
tables.cpp
|
|
|
tables.h
|
Remove warnings warned by Clang
|
2015-03-08 17:21:15 -05:00 |
tagitem.h
|
|
|
tarray.h
|
- reverted a few of Zzombo's changes.
|
2015-02-07 17:02:46 +01:00 |
teaminfo.cpp
|
|
|
teaminfo.h
|
|
|
tempfiles.cpp
|
|
|
tempfiles.h
|
Removed unnecessary SDL #include's
|
2014-12-16 22:56:09 +02:00 |
templates.h
|
|
|
tflags.h
|
- Improve the TFlags code and fix the new errors.
|
2015-10-13 00:30:06 +02:00 |
v_blend.cpp
|
|
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v_collection.cpp
|
|
|
v_collection.h
|
|
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v_draw.cpp
|
Use a different var to track unset DTA_FillColor instead of a default value
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2015-04-22 22:18:44 -05:00 |
v_font.cpp
|
|
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v_font.h
|
|
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v_palette.cpp
|
|
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v_palette.h
|
|
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v_pfx.cpp
|
|
|
v_pfx.h
|
|
|
v_text.cpp
|
- fixed: Since no DrawText calls actually use the non-functional DTA_DestWidth, DTA_DestHeight or DTA_Translation and GCC cannot handle the fudging of the varargs, these will now trigger an assertion. No need to try to make something work that's always a programming error.
|
2014-12-25 21:08:31 +01:00 |
v_text.h
|
|
|
v_video.cpp
|
- forgot to save this...
|
2015-04-01 11:57:10 +02:00 |
v_video.h
|
Use a different var to track unset DTA_FillColor instead of a default value
|
2015-04-22 22:18:44 -05:00 |
valgrind.inc
|
|
|
vectors.h
|
|
|
version.h
|
Bump save version for bigger WeaponState property
|
2015-12-31 16:46:18 -06:00 |
w_wad.cpp
|
Fix incorrect small font rendering with Hexen Mac IWAD
|
2015-12-14 11:47:46 +02:00 |
w_wad.h
|
Fix incorrect small font rendering with Hexen Mac IWAD
|
2015-12-14 11:47:46 +02:00 |
w_zip.h
|
|
|
weightedlist.h
|
|
|
wi_stuff.cpp
|
- Removed duplicate 'acceleratestage' check.
|
2015-09-12 23:01:56 +01:00 |
wi_stuff.h
|
|
|
x86.cpp
|
|
|
x86.h
|
|
|
xs_Float.h
|
- Fixed a dangerous typo in xs_Float code.
|
2015-07-16 19:54:27 +02:00 |
zstrformat.cpp
|
|
|
zstring.cpp
|
- fixed: FString's 'Strip...' functions could crash on empty strings.
|
2015-08-27 12:48:43 +02:00 |
zstring.h
|
- Attempt to disable all comparison operators on FString since unless we decide otherwise, it's a programming error to use them (caused implicit conversion to const char* and then the built in comparision was called).
|
2015-01-16 19:13:51 -05:00 |
zzautozend.cpp
|
|
|