gzdoom/glslang/spirv/CMakeLists.txt
Christoph Oelckers d3c02c75ba - set the GLSL compiler to always be built as Release.
The compile times for the shaders in debug mode are simply far too long when compiled as Debug.
2019-03-24 14:34:47 +01:00

100 lines
2.6 KiB
CMake

cmake_minimum_required(VERSION 2.8.12)
make_release_only()
set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${ZD_FASTMATH_FLAG}" )
# Request C++11
if(${CMAKE_VERSION} VERSION_LESS 3.1)
# CMake versions before 3.1 do not understand CMAKE_CXX_STANDARD
# remove this block once CMake >=3.1 has fixated in the ecosystem
add_compile_options(-std=c++11)
else()
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
endif()
set(SOURCES
GlslangToSpv.cpp
InReadableOrder.cpp
Logger.cpp
SpvBuilder.cpp
doc.cpp
disassemble.cpp)
set(SPVREMAP_SOURCES
SPVRemapper.cpp
doc.cpp)
set(HEADERS
bitutils.h
spirv.hpp
GLSL.std.450.h
GLSL.ext.EXT.h
GLSL.ext.KHR.h
GlslangToSpv.h
hex_float.h
Logger.h
SpvBuilder.h
spvIR.h
doc.h
disassemble.h)
set(SPVREMAP_HEADERS
SPVRemapper.h
doc.h)
if(ENABLE_AMD_EXTENSIONS)
list(APPEND
HEADERS
GLSL.ext.AMD.h)
endif(ENABLE_AMD_EXTENSIONS)
if(ENABLE_NV_EXTENSIONS)
list(APPEND
HEADERS
GLSL.ext.NV.h)
endif(ENABLE_NV_EXTENSIONS)
add_library(SPIRV ${LIB_TYPE} ${SOURCES} ${HEADERS})
set_property(TARGET SPIRV PROPERTY FOLDER glslang)
set_property(TARGET SPIRV PROPERTY POSITION_INDEPENDENT_CODE ON)
target_include_directories(SPIRV PUBLIC ..)
add_library(SPVRemapper ${LIB_TYPE} ${SPVREMAP_SOURCES} ${SPVREMAP_HEADERS})
set_property(TARGET SPVRemapper PROPERTY FOLDER glslang)
set_property(TARGET SPVRemapper PROPERTY POSITION_INDEPENDENT_CODE ON)
if(WIN32 AND BUILD_SHARED_LIBS)
set_target_properties(SPIRV PROPERTIES PREFIX "")
set_target_properties(SPVRemapper PROPERTIES PREFIX "")
endif()
if(ENABLE_OPT)
target_include_directories(SPIRV
PRIVATE ${spirv-tools_SOURCE_DIR}/include
PRIVATE ${spirv-tools_SOURCE_DIR}/source
)
target_link_libraries(SPIRV glslang SPIRV-Tools-opt)
target_include_directories(SPIRV PUBLIC ../External)
else()
target_link_libraries(SPIRV glslang)
endif(ENABLE_OPT)
if(WIN32)
source_group("Source" FILES ${SOURCES} ${HEADERS})
source_group("Source" FILES ${SPVREMAP_SOURCES} ${SPVREMAP_HEADERS})
endif(WIN32)
if(ENABLE_GLSLANG_INSTALL)
if(BUILD_SHARED_LIBS)
install(TARGETS SPIRV SPVRemapper
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
else()
install(TARGETS SPIRV SPVRemapper
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
endif()
install(FILES ${HEADERS} ${SPVREMAP_HEADERS} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/SPIRV/)
endif(ENABLE_GLSLANG_INSTALL)