gzdoom/wadsrc/static
Christoph Oelckers 697279063f - added more contrast to the Cream font color.
This brightened the darkest colors to the point that all font looked totally washed out and devoid of any texture.
2020-07-02 23:43:45 +02:00
..
credits - implement player setup background by Enjay 2020-01-12 19:21:31 +01:00
filter - precache a few sounds being referenced in common game code. 2020-01-18 09:28:39 +01:00
fonts/consolefont - Greek characters for old console font. 2020-02-16 09:37:58 +01:00
glstuff
graphics - implement player setup background by Enjay 2020-01-12 19:21:31 +01:00
maparrows
mapinfo Rename MAP31 and MAP32 back in Doom 2: Unity Edition (#1127) 2020-06-24 10:58:19 -04:00
sbarinfo
shaders - made the new Build light mode operational 2020-06-11 08:48:33 +02:00
sounds
sprites tnt1a0 is not a png 2018-11-24 14:01:52 +01:00
textures
xlat
zscript - change recent /0 fix to conform to UDMF specs 2020-06-25 09:30:52 -04:00
althudcf.txt
animdefs.txt - replaced the procedural backdrop texture with some warped noise texture. 2018-07-15 00:00:00 +02:00
botsupp.txt - removed the bot related properties from AWeapon. 2018-11-24 23:48:23 +01:00
compatibility.txt - REQUIEM.WAD fixes (#1050) 2020-04-02 05:35:51 -04:00
decaldef.txt
defbinds.txt
dehsupp.txt - fixed two missing commas in DEHSUPP. 2019-12-31 23:27:00 +01:00
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
language.csv - text update 2020-06-11 08:48:33 +02:00
language.def - added some placeholder strings to language.def. 2019-03-16 18:56:20 +01:00
lmacros.csv - text update. 2019-10-20 16:16:40 +02:00
lockdefs.txt
menudef.txt - add menudef entries for the scaling text. (corresponding language strings are already added to the spreadsheet on Google) 2020-06-23 00:20:54 -04:00
netnotch.dat
newconsolefont.hex - restored indication of console scrolling 2019-06-17 10:32:13 +03:00
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs - moved the displayed text in strfhelp.o to the string table. 2019-02-11 00:43:57 +01:00
teaminfo.txt
terrain.txt - added 'damageonland' property to terrain definition 2019-12-12 15:14:30 +01:00
textcolors.txt - added more contrast to the Cream font color. 2020-07-02 23:43:45 +02:00
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn Upgrade libADLMIDI and libOPNMIDI 2018-10-04 08:58:47 -04:00
xhairs.txt
zbigfont.lmp - moved several IWAD dependent files into the game_support resource 2019-07-17 00:54:59 +02:00
zscript.txt - bumped ZScript version to 4.3 and silenced the remaining deprecation warnings. 2020-01-04 14:25:56 +01:00