mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-12-11 21:21:45 +00:00
3237c6b4e8
contain enough music to fill the initial output buffers. - Removed the read barrier around ADehackedPickup::RealPickup. If the real pickup is picked up, it may very well destroy itself before the dehacked wrapper's stubs that use it are called. - Reverted revision 840. For a file we don't want end users to be touching, making DEHSUPP plain text sends out mixed messages: "Don't mess with this. Oh, by the way, it's plain text now to make it easier for you to edit." Is there some reason other than a desire to do away with binary lumps to make the distributed lump text? - Added a new speakermode for Stereo + HRTF: "Headphones". This is the only way to get the HRTF low pass filter effect now. - Fixed: No more than one sector could make noise at once. - Trying out sound without varying priorities again. - Fixed: Need to use setSpeakerMix to let 2D sounds (aka streamed music) use their full volume range. SVN r842 (trunk)
56 lines
1.3 KiB
Text
56 lines
1.3 KiB
Text
RELEASETARGET = zdoomgcc.exe
|
|
DEBUGTARGET = zdoomgccd.exe
|
|
|
|
all: basetools game
|
|
debug: basetools debuggame
|
|
release: basetools game
|
|
|
|
ifndef CONFIG
|
|
CONFIG=Release
|
|
endif
|
|
|
|
game: basetools ccdv.exe
|
|
@$(MAKE) -f Makefile.mingw
|
|
|
|
debuggame: basetools ccdv.exe
|
|
@$(MAKE) CONFIG=Debug -f Makefile.mingw
|
|
|
|
$(RELEASETARGET): game
|
|
$(DEBUGTARGET): debuggame
|
|
|
|
basetools: ccdv.exe
|
|
$(MAKE) -C tools/lemon
|
|
$(MAKE) -C tools/re2c
|
|
$(MAKE) -C zlib -f Makefile.mgw
|
|
$(MAKE) -C tools/makewad
|
|
$(MAKE) -C tools/dehsupp
|
|
$(MAKE) -C tools/fixrtext
|
|
$(MAKE) -C wadsrc -f Makefile.mgw
|
|
$(MAKE) -C jpeg-6b -f Makefile.mgw
|
|
$(MAKE) -C snes_spc
|
|
|
|
cleanexe:
|
|
@$(MAKE) -C . -f Makefile.mingw clean
|
|
|
|
clean:
|
|
@$(MAKE) -C tools/lemon clean
|
|
@$(MAKE) -C tools/re2c clean
|
|
@$(MAKE) -C tools/dehsupp clean
|
|
@$(MAKE) -C tools/makewad clean
|
|
@$(MAKE) -C tools/fixrtext clean
|
|
@$(MAKE) -C wadsrc -f Makefile.mgw clean
|
|
@$(MAKE) -C . -f Makefile.mingw clean
|
|
@$(MAKE) -C zlib -f Makefile.mgw clean
|
|
@$(MAKE) -C jpeg-6b -f Makefile.mgw clean
|
|
@$(MAKE) -C snes_spc clean
|
|
ifeq ($(findstring msys,$(shell sh --version 2>nul)),msys)
|
|
rm -f ccdv.exe
|
|
else
|
|
del /q /f ccdv.exe 2>nul
|
|
endif
|
|
|
|
cleandep:
|
|
@$(MAKE) -C . -f Makefile.mingw cleandep
|
|
|
|
ccdv.exe: ccdv-win32.c
|
|
@gcc -Os -s -nostdlib -fomit-frame-pointer -o ccdv.exe ccdv-win32.c -lkernel32 -luser32
|