.. |
common
|
restore accidentally deleted 'else'.
|
2023-11-19 13:01:08 +01:00 |
console
|
fixed two bad validations of FName's.
|
2023-10-08 09:27:46 +02:00 |
g_statusbar
|
use FTranslationID in all places where strict type checking is needed.
|
2023-11-09 23:04:10 +01:00 |
gamedata
|
Added ZSprites.
|
2023-11-17 08:06:11 -05:00 |
intermission
|
use FTranslationID in all places where strict type checking is needed.
|
2023-11-09 23:04:10 +01:00 |
maploader
|
added DSDA's thrust properties for UDMF
|
2023-10-29 23:18:06 +01:00 |
menu
|
yet even more GetChars calls added.
|
2023-10-07 23:29:24 +02:00 |
playsim
|
Updated ZSprites to use new translation code.
|
2023-11-17 08:06:11 -05:00 |
posix
|
add master levels to game list for steam
|
2023-11-02 21:41:58 +01:00 |
r_data
|
serialize the remap data of custom translations defined at run time.
|
2023-11-19 12:44:22 +01:00 |
rendering
|
Fixed compilation with CI
|
2023-11-17 08:06:11 -05:00 |
scripting
|
Added ZSprites.
|
2023-11-17 08:06:11 -05:00 |
sound
|
the remaining GetChars additions.
|
2023-10-07 23:44:01 +02:00 |
utility/nodebuilder
|
removed several bad casts to 'long'.
|
2023-10-04 16:47:43 +02:00 |
win32
|
add master levels to game list for steam
|
2023-11-02 21:41:58 +01:00 |
am_map.cpp
|
use FTranslationID in all places where strict type checking is needed.
|
2023-11-09 23:04:10 +01:00 |
am_map.h
|
|
|
announcer.h
|
|
|
bbannouncer.cpp
|
- final update of menu code from Raze.
|
2020-10-16 22:57:30 +02:00 |
CMakeLists.txt
|
added DSDA's thrust properties for UDMF
|
2023-10-29 23:18:06 +01:00 |
ct_chat.cpp
|
more GetChars fixes in linux/macOS
|
2023-10-08 07:31:59 +02:00 |
d_anonstats.cpp
|
- disable survey code again.
|
2023-09-25 00:08:12 +02:00 |
d_buttons.h
|
- use an array to store the buttons.
|
2020-04-11 20:19:50 +02:00 |
d_defcvars.cpp
|
added even more explicit GetChars() calls.
|
2023-10-03 15:55:08 +02:00 |
d_defcvars.h
|
added even more explicit GetChars() calls.
|
2023-10-03 15:55:08 +02:00 |
d_event.h
|
- added cutscene creation code
|
2022-06-03 00:03:57 +02:00 |
d_iwad.cpp
|
added even more explicit GetChars() calls.
|
2023-10-03 15:55:08 +02:00 |
d_main.cpp
|
serialize the remap data of custom translations defined at run time.
|
2023-11-19 12:44:22 +01:00 |
d_main.h
|
- use std::vector<std::string> to pass the file list to InitMultipleFiles
|
2023-08-22 22:54:52 +02:00 |
d_net.cpp
|
added even more explicit GetChars() calls.
|
2023-10-03 15:55:08 +02:00 |
d_net.h
|
- moved i_net into 'common' to bring it in line with Raze.
|
2020-09-27 12:30:54 +02:00 |
d_netinf.h
|
- made D_WriteUserInfoStrings memory safe.
|
2023-03-26 09:27:26 +02:00 |
d_netinfo.cpp
|
added a third batch of GetChars call to FStrings.
|
2023-10-07 23:03:40 +02:00 |
d_protocol.cpp
|
|
|
d_protocol.h
|
- first stage of migrating intermissions to screenjobs.
|
2022-04-26 20:50:35 +02:00 |
doomdata.h
|
- fixed several scale related floating point conversion warnings.
|
2022-06-15 22:15:36 +02:00 |
doomdef.h
|
Add sv_coopsharekeys - in coop, picking up a key will distribute it to all online players
|
2023-11-11 20:50:31 -05:00 |
doomstat.cpp
|
- minor cleanup.
|
2022-10-02 14:36:49 +02:00 |
doomstat.h
|
Add sv_noplayerclip to allow players to walk through and shoot each other (only in coop)
|
2023-01-08 19:10:49 +08:00 |
doomtype.h
|
- removed backend dependencies on game data.
|
2023-01-15 08:23:26 +01:00 |
empty.cpp
|
|
|
events.cpp
|
added a third batch of GetChars call to FStrings.
|
2023-10-07 23:03:40 +02:00 |
events.h
|
Added OnEngineInitialize() for static event handlers
|
2023-01-25 17:41:48 -05:00 |
g_cvars.cpp
|
- moved language CVAR to backend.
|
2022-10-02 17:59:39 +02:00 |
g_cvars.h
|
|
|
g_dumpinfo.cpp
|
added a third batch of GetChars call to FStrings.
|
2023-10-07 23:03:40 +02:00 |
g_game.cpp
|
invert mouse again for movement, so that it cancels out the first inversion
|
2023-11-18 15:20:58 -05:00 |
g_game.h
|
CMakeLists upgrade to 3.16 and cleanup
|
2023-08-14 19:30:50 +02:00 |
g_hub.cpp
|
Display other kills in coop tally screen (#1167)
|
2020-08-30 09:34:53 -04:00 |
g_hub.h
|
|
|
g_level.cpp
|
allow defining zero gravity through MAPINFO
|
2023-11-09 07:17:16 -05:00 |
g_level.h
|
- put the entire filesystem code into a namespace and created some subdirectories.
|
2023-08-22 22:54:54 +02:00 |
g_levellocals.h
|
Added ZSprites.
|
2023-11-17 08:06:11 -05:00 |
g_pch.h
|
Switch to miniz from zlib
|
2023-09-17 23:52:51 +02:00 |
g_pch2.h
|
Switch to miniz from zlib
|
2023-09-17 23:52:51 +02:00 |
gameconfigfile.cpp
|
fix GetChars in linux/macOS
|
2023-10-08 07:31:59 +02:00 |
gameconfigfile.h
|
- put the entire filesystem code into a namespace and created some subdirectories.
|
2023-08-22 22:54:54 +02:00 |
hu_scores.cpp
|
- avoid storing texture pointers in longer lived data
|
2022-06-07 00:00:54 +02:00 |
hu_stuff.h
|
- moved chatmodeon to the backend.
|
2022-10-02 14:01:43 +02:00 |
m_cheat.cpp
|
- add a system interface for CheckCheatmode and moved some sound code to the backend.
|
2022-10-02 16:48:56 +02:00 |
m_cheat.h
|
|
|
m_misc.cpp
|
yet even more GetChars calls added.
|
2023-10-07 23:29:24 +02:00 |
m_misc.h
|
- system backend cleanup.
|
2020-04-22 19:57:14 +02:00 |
namedef_custom.h
|
added per-sector sky UDMF properties.
|
2023-10-29 17:49:59 +01:00 |
p_conversation.cpp
|
yet even more GetChars calls added.
|
2023-10-07 23:29:24 +02:00 |
p_conversation.h
|
- put the entire filesystem code into a namespace and created some subdirectories.
|
2023-08-22 22:54:54 +02:00 |
p_openmap.cpp
|
yet even more GetChars calls added.
|
2023-10-07 23:29:24 +02:00 |
p_saveg.cpp
|
serialize the remap data of custom translations defined at run time.
|
2023-11-19 12:44:22 +01:00 |
p_saveg.h
|
|
|
p_setup.cpp
|
added per-sector sky UDMF properties.
|
2023-10-29 17:49:59 +01:00 |
p_setup.h
|
- put the entire filesystem code into a namespace and created some subdirectories.
|
2023-08-22 22:54:54 +02:00 |
p_states.cpp
|
allocate temporary state label strings from the compiler backend's allocator.
|
2023-10-08 11:40:34 +02:00 |
p_tick.cpp
|
Added FOV Interpolation
|
2022-12-18 08:23:19 +01:00 |
p_tick.h
|
|
|
r_state.h
|
|
|
scriptutil.cpp
|
|
|
scriptutil.h
|
|
|
serializer_doom.cpp
|
Switch to miniz from zlib
|
2023-09-17 23:52:51 +02:00 |
serializer_doom.h
|
- reactivated saving of sounds by name, not by index.
|
2020-04-13 10:32:46 +02:00 |
st_stuff.cpp
|
- reworked CVARs to not use a linked list and to be initialized manually.
|
2022-10-21 18:56:43 +02:00 |
st_stuff.h
|
- removed the unused BaseBlend* variables and the testblend CCMD.
|
2022-11-08 11:46:13 +01:00 |
version.h
|
update/cleanup function pointers
|
2023-10-11 19:12:48 +02:00 |
wi_stuff.cpp
|
added even more explicit GetChars() calls.
|
2023-10-03 15:55:08 +02:00 |
wi_stuff.h
|
- first stage of migrating intermissions to screenjobs.
|
2022-04-26 20:50:35 +02:00 |