gzdoom/src/gl/utility
2016-04-08 01:42:43 +02:00
..
gl_clock.cpp - updated GL renderer. 2016-04-02 23:17:16 +02:00
gl_clock.h - remove the GLWallLightEntry type. Everything it contains can be retrieved from the existing lightlist just as easily, and this approach avoids a lot of memory allocations. 2016-02-01 01:03:34 +01:00
gl_convert.h - adjustments for floating point changes. 2016-03-21 02:57:02 +01:00
gl_cycler.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_cycler.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_geometric.cpp - floatified the texture coordinate code. 2016-04-08 01:42:43 +02:00
gl_geometric.h - floatified vertices and removed the now redundant fx and fy members. This needs an added check for polyobject origins, though, so that such subsectors don't get rendered. 2016-04-03 11:40:14 +02:00
gl_templates.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00