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c4ed0cefde
While 'block players' was just a simple remap, 'block land monsters' required quite a bit of work... This also fixes the bug that BLOCK_FLOATERS was never checked for sliding against a wall. |
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.. | ||
actors | ||
engine | ||
scriptutil | ||
ui | ||
compatibility.zs | ||
constants.zs | ||
destructible.zs | ||
doombase.zs | ||
events.zs | ||
level_compatibility.zs | ||
level_postprocessor.zs | ||
mapdata.zs | ||
sounddata.zs | ||
zscript_license.txt |