mirror of
https://github.com/ZDoom/gzdoom.git
synced 2025-02-20 19:12:07 +00:00
While 'block players' was just a simple remap, 'block land monsters' required quite a bit of work... This also fixes the bug that BLOCK_FLOATERS was never checked for sliding against a wall. |
||
---|---|---|
.. | ||
static | ||
CMakeLists.txt |