gzdoom/src/menu
Christoph Oelckers c45c7cdb4b - reimplemented as an OptionsMenu.
This is both for consistency and better localizability. The old code is retained to ensure that mods inheriting from the old menu continue to work.
2019-04-14 14:03:24 +02:00
..
joystickmenu.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
loadsavemenu.cpp - fixed crash caused by broken saved game picture 2019-04-12 18:20:27 +03:00
menu.cpp - reimplemented as an OptionsMenu. 2019-04-14 14:03:24 +02:00
menu.h - fixed bad default for scaleoverride. 2019-03-19 23:01:30 +01:00
menudef.cpp - reimplemented as an OptionsMenu. 2019-04-14 14:03:24 +02:00
messagebox.cpp - changed all places which used a localized string as a format template for printf, String.Format et.al. 2019-02-20 20:20:06 +01:00
optionmenu.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
playermenu.cpp - reimplemented as an OptionsMenu. 2019-04-14 14:03:24 +02:00
resolutionmenu.cpp - set resolution selector to auto detected resolution at startup, remove the entries from the config file 2019-01-23 21:45:09 +01:00