gzdoom/src/win32
2017-03-09 19:31:45 +01:00
..
afxres.h
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.h
deadguy.bmp
eaxedit.cpp - most WORD and SWORD are gone. 2017-03-08 18:55:55 +01:00
fb_d3d9.cpp - replaced homegrown SWORD, SBYTE and uint32_t types. 2017-03-09 19:31:45 +01:00
fb_d3d9_wipe.cpp - removed Windows types from several files which don't need them. 2017-03-09 12:52:31 +01:00
fb_ddraw.cpp - replaced homegrown SWORD, SBYTE and uint32_t types. 2017-03-09 19:31:45 +01:00
hardware.cpp - Make QZDoom GZDoom again! 2017-03-09 11:51:42 -05:00
hardware.h Merge branch 'make-qzdoom-gzdoom-again' of https://github.com/raa-eruanna/qzdoom into 3.0_work 2017-03-09 19:09:13 +01:00
helperthread.cpp
helperthread.h
i_cd.cpp
i_crash.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
i_dijoy.cpp - removed Windows types from several files which don't need them. 2017-03-09 12:52:31 +01:00
i_input.cpp Merged p_setup conflict 2017-02-03 13:02:44 +02:00
i_input.h - most WORD and SWORD are gone. 2017-03-08 18:55:55 +01:00
i_keyboard.cpp - Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting binary will crash under -O3 until the alignment violation is taken care of in FRemapTable::Alloc. 2016-11-22 22:41:32 -05:00
i_main.cpp - fixed: All FNames inside actor classes need to be FNameNoInit or their constructor will overwrite them after copying the defaults. 2017-02-15 12:16:24 +01:00
i_mouse.cpp - most WORD and SWORD are gone. 2017-03-08 18:55:55 +01:00
i_rawps2.cpp - replaced homegrown SWORD, SBYTE and uint32_t types. 2017-03-09 19:31:45 +01:00
i_specialpaths.cpp - Fixed building with vanilla MinGW, at least with whatever modified header files that my system has from my last experimentation. 2016-11-24 00:47:53 -05:00
i_system.cpp - replaced homegrown SWORD, SBYTE and uint32_t types. 2017-03-09 19:31:45 +01:00
i_system.h - replaced homegrown SWORD, SBYTE and uint32_t types. 2017-03-09 19:31:45 +01:00
i_xinput.cpp - most WORD and SWORD are gone. 2017-03-08 18:55:55 +01:00
icon1.ico
optwin32.h - Added support for GTK3 (thanks to "MineyMe" and edward-san) 2016-11-12 18:32:09 -05:00
rawinput.h
resource.h - More options for the IWAD picker. 2016-12-22 11:26:23 +01:00
st_start.cpp - most WORD and SWORD are gone. 2017-03-08 18:55:55 +01:00
wglext.h
win32gliface.cpp Merge branch 'make-qzdoom-gzdoom-again' of https://github.com/raa-eruanna/qzdoom into 3.0_work 2017-03-09 19:09:13 +01:00
win32gliface.h Merge branch 'make-qzdoom-gzdoom-again' of https://github.com/raa-eruanna/qzdoom into 3.0_work 2017-03-09 19:09:13 +01:00
win32iface.h Merge branch 'make-qzdoom-gzdoom-again' of https://github.com/raa-eruanna/qzdoom into 3.0_work 2017-03-09 19:09:13 +01:00
win32swiface.h - replaced homegrown SWORD, SBYTE and uint32_t types. 2017-03-09 19:31:45 +01:00
win32video.cpp Merge branch 'make-qzdoom-gzdoom-again' of https://github.com/raa-eruanna/qzdoom into 3.0_work 2017-03-09 19:09:13 +01:00
winres.h
zdoom.exe.manifest Change DPI Awareness to per-monitor on Windows8.1+ 2016-12-10 10:30:23 +01:00
zdoom.rc - Make QZDoom GZDoom again! 2017-03-09 11:51:42 -05:00