gzdoom/wadsrc/static
2014-08-21 13:44:41 +02:00
..
acs
actors Merge branch 'master' of https://github.com/rheit/zdoom 2014-07-31 00:44:59 +02:00
glstuff - removed texture based dynamic lighting. For GL 3.x the shader approach is always better. 2014-07-15 20:49:21 +02:00
graphics Multi-intermission waits for all players + changes 2014-06-17 19:46:10 +12:00
maparrows
mapinfo - Heretic doesn't really need dontcrunchcorpses because there was already some alternative handling for that situation. 2014-05-14 14:03:15 +02:00
sbarinfo
shaders - decided to restrict the 2.0 beta to OpenGL 4.x with GL_ARB_buffer_storage extension and removed all code for supporting older versions. 2014-08-01 22:42:39 +02:00
sounds
sprites
textures
xlat - fixed bad edit in linedef translation. 2014-08-21 13:38:47 +02:00
althudcf.txt
animated.lmp
animdefs.txt
compatibility.txt Rebuild nodes for hellfact map04 2014-06-01 15:32:43 +12:00
confont.lmp
dbigfont.lmp
decaldef.txt
decorate.txt
decorate.z
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt New Freedoom names 2014-02-18 00:40:14 +01:00
language.enu Multi-intermission waits for all players + changes 2014-06-17 19:46:10 +12:00
language.fr - Expand environment variables for autoload paths. 2014-07-15 21:26:26 -04:00
language.ita
language.ptb
lockdefs.txt
menudef.txt - added menu entry for newly added hud_showweapons CVAR. 2014-08-03 01:20:12 +02:00
menudef.z - decided to restrict the 2.0 beta to OpenGL 4.x with GL_ARB_buffer_storage extension and removed all code for supporting older versions. 2014-08-01 22:42:39 +02:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt Fix incorrect Maulotaur melee attack sound 2014-03-16 12:29:04 +02:00
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt