gzdoom/wadsrc/static
Christoph Oelckers 51e158d7dc - added all known maps requiring inverted sprite sorting to compatibility.txt.
- added compatibility option to invert sprite sorting. Apparently Doom.exe
  originally sorted them differently than most source port and on some maps
  which depends on this it doesn't look right (e.g. Strain MAP13)


SVN r2031 (trunk)
2009-12-18 08:19:34 +00:00
..
acs - Fixed: Strife's quest based line actions also work in Deathmatch. 2009-02-28 21:38:20 +00:00
actors - Added a damage type parameter to A_KillChildren, A_KillMaster, and 2009-12-13 04:59:19 +00:00
graphics - Decal changes as per Xaser's suggestions: Smaller decal for PhoenixFX2, 2008-12-19 03:57:24 +00:00
mapinfo - Fixed: Not all places checking for player start spots above 4 did it correctly. 2009-11-24 06:55:38 +00:00
sbarinfo - SBARINFO fix: 2009-05-26 00:46:55 +00:00
shaders/d3d - Since I am currently without a primary video card and stuck with this 2009-10-08 04:03:32 +00:00
sounds - Reprocess all sounds with flac 1.2.1. 2009-09-15 01:55:36 +00:00
sprites - Smaller sprites 2009-09-24 02:51:07 +00:00
textures About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
xlat - last revision's fix should be set to all 4 linedef types triggering the same action. 2009-11-24 07:08:20 +00:00
althudcf.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
animated.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
animdefs.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
compatibility.txt - added all known maps requiring inverted sprite sorting to compatibility.txt. 2009-12-18 08:19:34 +00:00
confont.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
dbigfont.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
decaldef.txt - removed the COMPATF_MBFDEHACKED flag because it wouldn't work and is more or less useless anyway. 2009-09-14 22:12:31 +00:00
decorate.txt - Added Gez's A_Blast submission. 2009-09-28 15:55:57 +00:00
dehsupp.txt - Gez's latest cleanup patch. 2009-09-17 20:54:07 +00:00
fontdefs.txt - Fixed: The Doom status bar's ammo display may not use the INDEXFONT for 2009-02-21 11:08:14 +00:00
in_epi1.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
in_epi2.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
in_epi3.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
in_htc1.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
in_htc2.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
in_htc3.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
indexfont - fixed some incorrect file names in the new WADSRC directory and deleted obsolete makefiles. 2008-07-23 15:32:18 +00:00
language.enu - Next round of things from Gez's experimental build: 2009-09-14 21:41:44 +00:00
language.fr - Fixed: M_QuitResponse() tried to play a sound even when none was specified 2009-08-07 03:30:51 +00:00
language.ita - Added SnailMan's updated language.ita file. 2009-12-11 07:45:46 +00:00
lockdefs.txt - Added Blzut3's patch for a real Chex Quest game mode. 2008-08-30 19:44:19 +00:00
reverbs.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
sbarinfo.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
sbigfont.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
sndinfo.txt - Gez's misc. bugs patch: 2009-09-16 15:57:08 +00:00
sndseq.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
spaldoom.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
spalhtic.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
teaminfo.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
terrain.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
textcolors.txt - Moved the V_InitFontColors() call earlier in the startup sequence so that 2009-02-11 00:16:05 +00:00
vga-rom-font.16 About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
x11r6rgb.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
xhairs.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00