gzdoom/wadsrc/static/zscript
Christoph Oelckers bbf62132d8 - added a larger batch of function exports.
- cleaned up the virtual function interface of APlayerPawn which still had many virtual declarations from old times when class properties were handled through virtual overrides. None of this makes sense these days anymore.
2016-11-30 01:25:51 +01:00
..
chex - converted the Chex Quest actors, completing the DECORATE conversion. 2016-10-18 23:22:41 +02:00
doom - partial scriptification of the Heresiarch 2016-11-29 15:24:38 +01:00
heretic - scriptified ArtiBlastRadius. 2016-11-26 09:51:14 +01:00
hexen - scriptified Hexen's spike, which was the last remaining item in the game directories. 2016-11-29 18:42:48 +01:00
raven - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
shared - added a larger batch of function exports. 2016-11-30 01:25:51 +01:00
strife - scriptified the Mauler, completing Strife. 2016-11-29 14:32:49 +01:00
actor.txt - added a larger batch of function exports. 2016-11-30 01:25:51 +01:00
actor_checks.txt - renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs. 2016-11-21 13:04:27 +01:00
base.txt - added a larger batch of function exports. 2016-11-30 01:25:51 +01:00
constants.txt - scriptified Strife's assault gun and missile launcher. 2016-11-29 13:28:43 +01:00