gzdoom/wadsrc/static
2017-02-28 14:46:30 +01:00
..
filter - do not adjust the sprite offset for the WolfSS's attack and pain states. 2017-02-23 22:09:50 +01:00
glstuff
graphics
maparrows
mapinfo
sbarinfo
shaders Removed unused input from fog boundary fragment program 2017-02-01 10:05:38 +02:00
sounds
sprites
textures
xlat
zscript Changed FOV from a CCMD to a CVar, allowing players' FOV settings to persist. Also exported SetFOV to PlayerInfo for ZScript. 2017-02-28 14:46:30 +01:00
althudcf.txt
animdefs.txt
compatibility.txt
confont.lmp
dbigfont.lmp
decaldef.txt
defbinds.txt
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt
language.eng - added a new showtriggerlines mode that doesn't exclude doors. 2017-02-26 15:01:55 +01:00
language.enu - allow blocking controller input in the menu. 2017-02-26 20:59:24 +01:00
language.fr
language.ita
language.ptb
lockdefs.txt
menudef.txt - allow sprites and particles simultaneously for puffs. 2017-02-27 19:51:37 +01:00
menudef.zz
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt
zscript.txt - made intermission screen more scripting friendly. 2017-02-24 00:28:33 +01:00