mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-23 20:43:15 +00:00
5eb898107f
This removes the entire palette switch and all the special checks to ensure that no menu can be drawn over this image. Instead it gives this texture its special palette in the texture manager so that the proper image is created right away. I decided against exposing this as an editing feature because it is far too specific to this particular image and the raw page format it uses. A quick check of /idgames shows no project ever replacing it - especially no ZDoom-based project - so no extended handling is needed to make this work with other texture formats. |
||
---|---|---|
.. | ||
chex.txt | ||
chex3.txt | ||
common.txt | ||
conversationids.txt | ||
doom1.txt | ||
doom2.txt | ||
doom2bfg.txt | ||
doomcommon.txt | ||
doomitems.txt | ||
eternity.txt | ||
hacx.txt | ||
harmony.txt | ||
heretic.txt | ||
hereticsw.txt | ||
hexdd.txt | ||
hexen.txt | ||
mindefaults.txt | ||
plutonia.txt | ||
strife.txt | ||
tnt.txt | ||
ultdoom.txt | ||
urbanbrawl.txt |