gzdoom/wadsrc
Christoph Oelckers ba2b9430f8 ChangeStatNum must not be virtual
Overriding this would make the engine vulnerable to  badly behaving mods. Intercepting this and altering the behavior can render the entire game inoperable, especially if more internal code gets scriptified later. So even at the risk of breaking some carelsss mods this must be blocked.
2018-11-29 19:00:25 +01:00
..
static ChangeStatNum must not be virtual 2018-11-29 19:00:25 +01:00
CMakeLists.txt - missed one qzdoom reference 2017-07-20 06:45:08 -04:00