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zdoom
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gzdoom
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b96dd6c421
gzdoom
/
wadsrc
/
static
/
shaders
History
Christoph Oelckers
b96dd6c421
- fixed: The missing fourth component of the texture coordinate must be filled with 1.0, not 0.0 before applying the texture matrix. Not doing so will cancel out the translation part of the matrix.
2014-09-02 10:31:48 +02:00
..
d3d
- Removed a couple warnings about implicit vector truncation reported by fxc. (Apparently, it
2011-05-15 22:30:20 +00:00
glsl
- fixed: The missing fourth component of the texture coordinate must be filled with 1.0, not 0.0 before applying the texture matrix. Not doing so will cancel out the translation part of the matrix.
2014-09-02 10:31:48 +02:00