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- Effectively similar to Actors, but without the excess. - Can be created with either the `level` function or the static `Spawn` function in ZSprite. - STAT_SPRITE belongs to ZSprites only; ZSprites cannot be moved out of, nor can anything else be moved in to, this statnum. Misc: - Fixed (Sprite)Offset taking roll into account. Crediting phantombeta, RicardoLuis0 and RaveYard for assistance. |
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.. | ||
actors | ||
engine | ||
scriptutil | ||
ui | ||
compatibility.zs | ||
constants.zs | ||
destructible.zs | ||
doombase.zs | ||
events.zs | ||
level_compatibility.zs | ||
level_postprocessor.zs | ||
mapdata.zs | ||
sounddata.zs | ||
zscript_license.txt | ||
zsprite.zs |