gzdoom/wadsrc/static/zscript
Major Cooke b6b1b25035 Added ZSprites.
- Effectively similar to Actors, but without the excess.
- Can be created with either the `level` function or the static `Spawn` function in ZSprite.
- STAT_SPRITE belongs to ZSprites only; ZSprites cannot be moved out of, nor can anything else be moved in to, this statnum.

Misc:

- Fixed (Sprite)Offset taking roll into account.

Crediting phantombeta, RicardoLuis0 and RaveYard for assistance.
2023-11-17 08:06:11 -05:00
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actors Add sv_coopsharekeys - in coop, picking up a key will distribute it to all online players 2023-11-11 20:50:31 -05:00
engine gave translations a dedicated scripted type. 2023-11-09 23:04:10 +01:00
scriptutil - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
ui gave translations a dedicated scripted type. 2023-11-09 23:04:10 +01:00
compatibility.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
constants.zs Add ZScript constants used by FallAndSink 2023-09-19 17:36:54 +02:00
destructible.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
doombase.zs Added ZSprites. 2023-11-17 08:06:11 -05:00
events.zs Added OnEngineInitialize() for static event handlers 2023-01-25 17:41:48 -05:00
level_compatibility.zs fix for Genesis of Descent E1M2 2023-09-17 08:18:36 +02:00
level_postprocessor.zs Fix planeval; add direct sector slope manipulation 2022-09-20 15:08:02 -04:00
mapdata.zs Exposed P_GetMidTexturePosition() to ZScript. 2023-10-25 16:23:29 +02:00
sounddata.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
zscript_license.txt - update some copyright years 2023-03-25 08:06:23 -04:00
zsprite.zs Added ZSprites. 2023-11-17 08:06:11 -05:00