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zdoom
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gzdoom
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b484cbf18a
gzdoom
/
wadsrc
/
static
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coelckers
1ca2293983
Merge pull request
#538
from MajorCooke/CountInv
...
CountInv(itemtype, ptr_select)
2016-02-08 21:06:30 +01:00
..
actors
Merge pull request
#538
from MajorCooke/CountInv
2016-02-08 21:06:30 +01:00
filter
Move extra font characters into filter directories
2016-02-04 13:23:36 -06:00
graphics
Move extra font characters into filter directories
2016-02-04 13:23:36 -06:00
maparrows
mapinfo
- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
2016-02-05 23:51:28 +01:00
sbarinfo
- Fixed: Hexen's status bar top graphic was drawn 1 pixel too low.
2015-05-20 13:10:08 -04:00
shaders
/d3d
sounds
sprites
- added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.)
2015-04-27 10:24:49 +02:00
textures
xlat
- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
2016-02-05 23:51:28 +01:00
althudcf.txt
animated.lmp
animdefs.txt
compatibility.txt
Made secret on Plutonia: Revisited MAP27 accessible without vanilla wallrunning
2016-01-26 13:49:04 +02:00
confont.lmp
dbigfont.lmp
decaldef.txt
decorate.txt
Add flies (doomed
#112
) from the Hexen retail beta
2015-04-02 17:52:54 -05:00
defbinds.txt
Externalized default key bindings
2015-04-05 21:40:53 -05:00
dehsupp.txt
. added MBF dog sounds to Dehacked sound table.
2015-09-28 09:09:52 +02:00
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt
- added new IWAD name HERETICSR.WAD so that commercial Heretic and Shadows of the Serpent Riders can coexist.
2016-01-05 11:16:38 +01:00
language.eng
Add British English "translation", because u's matter
2015-06-30 13:11:33 -05:00
language.enu
- moved the notification messages for SendToCommunicator into LANGUAGE.
2015-11-26 10:25:05 +01:00
language.fr
- Expand environment variables for autoload paths.
2014-07-15 21:26:26 -04:00
language.ita
language.ptb
lockdefs.txt
menudef.txt
- on second thought: this shouldn't explode the speakers with too high values.
2016-02-02 15:02:06 +01:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt
Split sndinfo.txt up into multiple files using filter directories.
2015-04-03 22:58:58 -05:00
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt