gzdoom/src/g_doom
Christoph Oelckers 523cf6acb2 - Added Gez's Skulltag feature patch, including:
* BUMPSPECIAL flag: actors with this flag will run their special if collided on by a player
    * WEAPON.NOAUTOAIM flag, though it is restricted to attacks that spawn a missile (it will not affect autoaim settings for a hitscan or railgun, and that's deliberate)
    * A_FireSTGrenade codepointer, extended to be parameterizable
    * The grenade (as the default actor for A_FireSTGrenade)
    * Protective armors à la RedArmor: they work with a DamageFactor; for example to recreate the RedArmor from Skulltag, copy its code from skulltag.pk3 but remove the "native" keyword and add DamageFactor "Fire" 0.1 to its properties.


SVN r1661 (trunk)
2009-06-09 17:13:03 +00:00
..
a_arachnotron.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_archvile.cpp - Added a NULL pointer check to A_Fire() and copied the target to a local 2009-04-10 03:54:28 +00:00
a_bossbrain.cpp - added Gez's infinite ammo powerup and random spawner fix patches. 2009-06-07 16:38:19 +00:00
a_bruiser.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_cacodemon.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_cyberdemon.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_demon.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_doomglobal.h More header cleanup. 2008-09-15 00:47:31 +00:00
a_doomimp.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_doommisc.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_doomweaps.cpp - Added Gez's Skulltag feature patch, including: 2009-06-09 17:13:03 +00:00
a_fatso.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_keen.cpp - Fixed: G_DoPlayDemo did not free the demobuffer or the CVAR backups when it 2008-12-06 10:22:37 +00:00
a_lostsoul.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_painelemental.cpp - Added: inventorybarnotvisible to check to see if the inventory bar is up. 2008-11-29 16:37:54 +00:00
a_possessed.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_revenant.cpp - Added 'EndTitle' nextmap option which goes to the regular title loop after 2009-05-30 08:56:40 +00:00
a_scriptedmarine.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_spidermaster.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00