gzdoom/libraries/zmusic
alexey.lysiuk 09dcb247cf - return null instead of throwing exception if CD playback isn't supported
The game should switching to MIDI music on platforms without CD playback support
It was impossible to start Hexen on platforms other than Windows
2019-10-12 09:57:58 +03:00
..
decoder - hooked up a few more CVARs and other values the music backend needs to know about and moved the MusInfo base class into zmusic. 2019-09-30 01:34:16 +02:00
mididevices - handled differences of values returned by fluid_settings_...() functions 2019-10-07 12:32:40 +03:00
midisources - fixed build issues with POSIX targets 2019-10-01 12:06:24 +03:00
musicformats - return null instead of throwing exception if CD playback isn't supported 2019-10-12 09:57:58 +03:00
streamsources - fixed compilation with XCode and silenced several warnings 2019-09-30 01:51:53 +02:00
thirdparty - moved the sound decoding code to the zmusic project. 2019-09-29 12:48:12 +02:00
zmusic - fixed setting of FluidSynth reverb and chorus 2019-10-07 12:20:56 +03:00
CMakeLists.txt - cleaned POSIX compiler arguments for libraries 2019-10-05 15:02:10 +03:00
i_module.cpp - moved the sound decoding code to the zmusic project. 2019-09-29 12:48:12 +02:00
i_module.h - moved the sound decoding code to the zmusic project. 2019-09-29 12:48:12 +02:00