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This will be used to process dynamic lights for flats in the processing pass, allowing to remove the lights-only pass entirely. |
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.. | ||
models | ||
a_dynlightdata.cpp | ||
colormaps.cpp | ||
colormaps.h | ||
gldefs.cpp | ||
matrix.cpp | ||
matrix.h | ||
portalgroups.cpp | ||
r_interpolate.cpp | ||
r_interpolate.h | ||
r_translate.cpp | ||
r_translate.h | ||
r_vanillatrans.cpp | ||
r_vanillatrans.h | ||
renderinfo.cpp | ||
renderstyle.cpp | ||
renderstyle.h | ||
sprites.cpp | ||
sprites.h | ||
voxels.cpp | ||
voxels.h |