gzdoom/tools
Christoph Oelckers 4667bfe46f - Added translucent blending modes to FMultipatchTexture (not tested yet!)
- Also changed all true color texture creation functions to use proper alpha
  values instead of inverted ones.
- Changed FRemapTable so that all palette entries must contain proper alpha
  values. 
- Fixed: The F1 screen check in m_menu.cpp was missing a NULL pointer check.
- Changed: The boss brain's explosions play weapons/rocklx which is an 
  unlimited sound. This can become extremely loud. Replaced with a new
  sound which is just an alias to weapons/rocklx but has a limit of 4.


SVN r932 (trunk)
2008-04-22 18:48:30 +00:00
..
dehsupp - Changed the Makefiles that are used by both Linux and MinGW so that msys 2008-04-03 23:16:07 +00:00
fixrtext - Modified FLAC/share/alloc.h to define SIZE_T_MAX if it isn't defined 2008-02-10 01:21:45 +00:00
lemon - Changed the Makefiles that are used by both Linux and MinGW so that msys 2008-04-03 23:16:07 +00:00
makewad - Changed the Makefiles that are used by both Linux and MinGW so that msys 2008-04-03 23:16:07 +00:00
re2c - Changed the Makefiles that are used by both Linux and MinGW so that msys 2008-04-03 23:16:07 +00:00
updaterevision - Added translucent blending modes to FMultipatchTexture (not tested yet!) 2008-04-22 18:48:30 +00:00