gzdoom/wadsrc/static/shaders
Christoph Oelckers b06af634e2 - added a flash component to the colormap shader.
Its main purpose is for RR's lightning flash in Raze but this looks very useful for manipulating fullscreen colormaps. Currently not exposed, though.
2020-06-07 09:16:56 +02:00
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glsl - moved postprocessing shaders to their own folder. 2020-04-26 21:22:57 +02:00
pp - added a flash component to the colormap shader. 2020-06-07 09:16:56 +02:00