gzdoom/wadsrc/static
2015-04-27 08:57:36 +02:00
..
actors Added SpiralOffset to railgun functions. 2015-04-23 15:11:54 -03:00
filter Fixed: missing '=' in conversation ID defs 2015-04-14 19:13:25 +03:00
graphics Multi-intermission waits for all players + changes 2014-06-17 19:46:10 +12:00
maparrows
mapinfo - fixed: We must not allow the engine to start without a default MAPINFO definition. 2015-04-07 14:09:55 +02:00
sbarinfo
shaders/d3d
sounds
sprites - updated pistol pickup sprite with one from original beta graphics. 2015-04-27 08:57:36 +02:00
textures
xlat - fixed bad edit in linedef translation. 2014-08-21 13:38:47 +02:00
althudcf.txt
animated.lmp
animdefs.txt
compatibility.txt Added Archvile ghosts compatibility flags for some more maps 2015-03-26 22:02:10 -05:00
confont.lmp
dbigfont.lmp
decaldef.txt
decorate.txt Add flies (doomed #112) from the Hexen retail beta 2015-04-02 17:52:54 -05:00
defbinds.txt Externalized default key bindings 2015-04-05 21:40:53 -05:00
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt - fixed: We must not allow the engine to start without a default MAPINFO definition. 2015-04-07 14:09:55 +02:00
language.enu - Added GOD2 and BUDDHA2 cheats. 2014-10-25 09:38:40 +02:00
language.fr - Expand environment variables for autoload paths. 2014-07-15 21:26:26 -04:00
language.ita
language.ptb - specte typo in language.ptb. 2013-08-10 21:15:06 +02:00
lockdefs.txt
menudef.txt - cleanup of sound system startup and menu handling: 2015-04-26 12:13:21 +02:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt Split sndinfo.txt up into multiple files using filter directories. 2015-04-03 22:58:58 -05:00
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt