gzdoom/src/thingdef
Christoph Oelckers 651817fad7 - made AActor::velx/y/z and player_t::velx/y fixedvec's.
(This commit is 95% search & replace with only a few places where velz was used as a local variable changed.)
2016-03-12 14:11:43 +01:00
..
olddecorations.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
thingdef.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
thingdef.h Normalize line endings 2016-03-01 09:47:10 -06:00
thingdef_codeptr.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
thingdef_data.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
thingdef_exp.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
thingdef_exp.h Normalize line endings 2016-03-01 09:47:10 -06:00
thingdef_expression.cpp - fixed: CallStateChain must never allow a jumping function to set the chain's overall result to successful. 2016-03-04 15:11:20 +01:00
thingdef_parse.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
thingdef_properties.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
thingdef_states.cpp Add float casts to DECORATE for the sake of completeness 2016-03-01 11:36:15 -06:00