gzdoom/libraries
2019-10-05 11:23:46 +03:00
..
adlmidi - fixed compilation on XCode and silenced several warnings in the music code 2019-09-27 01:42:56 +02:00
asmjit - some reformatting on exit code, mainly to make searching for the content easier. 2019-10-01 19:06:28 +02:00
bzip2
dumb - uncoupled the stream sources from the low level implementation. The entire setup had the stream sources depend on the SoundStream class, severely limiting reusability. This was changed that there is one SoundStream class that uses the StreamSources as mere data source that has no knowledge and no connection to the underlying system, similar to how the MIDI system works. With this there are only 3 top level music classes left - MIDIStreamer, StreamSong and CDSong. 2019-09-28 21:04:41 +02:00
game-music-emu GME update with bug-fixes 2019-08-25 15:38:39 +03:00
gdtoa
glslang - some reformatting on exit code, mainly to make searching for the content easier. 2019-10-01 19:06:28 +02:00
jpeg
lzma
music_common - fixed: mode argument was ignored by utf8_fopen() on POSIX platforms 2019-10-05 11:02:19 +03:00
oplsynth - created a new zmusic library which will eventually contain all the music playback code. 2019-09-28 18:32:25 +02:00
opnmidi - fixed compilation on XCode and silenced several warnings in the music code 2019-09-27 01:42:56 +02:00
timidity - fixed build issues with POSIX targets 2019-10-01 12:06:24 +03:00
timidityplus - cleanup of the sound init/exit code. 2019-10-01 20:04:46 +02:00
wildmidi - moved the sound decoding code to the zmusic project. 2019-09-29 12:48:12 +02:00
zlib
zmusic - fixed: soundfont selection for FluidSynth was ignored 2019-10-05 11:23:46 +03:00