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common
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- replaced deprecated throw() with noexcept in TObjPtr
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2021-08-21 12:22:15 +02:00 |
console
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- use proper music check in 'idmus' CCMD.
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2021-08-03 12:59:10 +02:00 |
g_statusbar
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- fixed crash when drawing status bar on automap
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2020-11-01 10:39:52 +02:00 |
gamedata
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- implemented MBF's monsters_avoid_hazards feature.
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2021-08-21 12:29:24 +02:00 |
intermission
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- strip trailing spaces off the lines for intermission texts.
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2021-05-19 21:28:16 +02:00 |
maploader
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- changed FString API to use ptrdiff_t instead of long for signed size arguments.
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2021-08-12 00:45:59 +02:00 |
menu
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- use original menu spacing for skill and episode menus if all elements are patches.
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2021-08-10 21:08:26 +02:00 |
playsim
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- merged SuggestMissileAttack back into P_CheckMissileRange.
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2021-08-21 12:37:23 +02:00 |
posix
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…
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r_data
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- fixed compilation
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2021-08-21 12:22:53 +02:00 |
rendering
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hud models: add nullptr check for psprites without caller.
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2021-08-15 08:47:04 +02:00 |
scripting
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- implemented MBF's monsters_avoid_hazards feature.
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2021-08-21 12:29:24 +02:00 |
sound
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- Added missing null pointer check.
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2021-07-17 23:23:32 +02:00 |
utility/nodebuilder
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- cleanup of m_fixed.h.
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2020-11-22 10:25:04 +01:00 |
win32
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- remove Vulkan button on startup if Vulkan compilation is disabled
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2021-03-31 18:39:52 -04:00 |
CMakeLists.txt
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- removed SDL2 version check
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2021-05-03 08:20:01 +03:00 |
am_map.cpp
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- removed the unused palette parameter from the V_GetColor family of functions.
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2021-08-14 09:57:23 +02:00 |
am_map.h
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…
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announcer.h
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…
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bbannouncer.cpp
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…
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ct_chat.cpp
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- cleaned up c_console.cpp to be moved into 'common'.
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2020-10-25 13:14:19 +01:00 |
d_anonstats.cpp
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…
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d_buttons.h
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…
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d_event.h
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…
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d_iwad.cpp
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- removed the unused palette parameter from the V_GetColor family of functions.
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2021-08-14 09:57:23 +02:00 |
d_main.cpp
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- removed the unused palette parameter from the V_GetColor family of functions.
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2021-08-14 09:57:23 +02:00 |
d_main.h
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…
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d_net.cpp
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- added check for M_IsAnimated to TryRunTics.
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2020-12-11 11:51:52 +01:00 |
d_net.h
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…
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d_netinf.h
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…
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d_netinfo.cpp
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…
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d_protocol.cpp
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…
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d_protocol.h
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…
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doomdata.h
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- MBF21: implemented new line flags.
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2021-06-28 20:17:08 +02:00 |
doomdef.h
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- add sv_instantreaction dmflag
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2021-01-13 07:04:18 -05:00 |
doomstat.cpp
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…
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doomstat.h
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…
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doomtype.h
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…
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empty.cpp
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…
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events.cpp
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Allow retrieval of the custom Crush state in WorldThingGround
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2020-10-25 20:10:52 +01:00 |
events.h
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Allow retrieval of the custom Crush state in WorldThingGround
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2020-10-25 20:10:52 +01:00 |
g_cvars.cpp
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- cleaned up c_console.cpp to be moved into 'common'.
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2020-10-25 13:14:19 +01:00 |
g_cvars.h
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…
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g_dumpinfo.cpp
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…
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g_game.cpp
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- fixed crash after change level failure
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2021-08-06 15:02:00 +03:00 |
g_game.h
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…
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g_hub.cpp
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…
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g_hub.h
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…
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g_level.cpp
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- destroyed stale thinkers after change level failure
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2021-08-06 15:10:21 +03:00 |
g_level.h
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…
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g_levellocals.h
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- Line_QuickPortal must check the partner line's special.
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2021-03-05 16:40:12 +01:00 |
g_pch.h
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…
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g_pch2.h
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…
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gameconfigfile.cpp
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- changed FString API to use ptrdiff_t instead of long for signed size arguments.
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2021-08-12 00:45:59 +02:00 |
gameconfigfile.h
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Default Heretic's, Hexen's and Strife's default screen wipe styles to match their original counterparts.
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2021-04-24 22:46:03 -04:00 |
gamestate.h
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…
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gitinfo.cpp
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…
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hu_scores.cpp
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…
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hu_stuff.h
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…
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m_cheat.cpp
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- fixed most of implicit fallthrough compilation warnings
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2020-10-31 13:37:51 +02:00 |
m_cheat.h
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…
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m_misc.cpp
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- changed FString API to use ptrdiff_t instead of long for signed size arguments.
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2021-08-12 00:45:59 +02:00 |
m_misc.h
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…
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p_conversation.cpp
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Made Strife NPC's dialog voice audible for all players.
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2021-02-24 08:18:53 +01:00 |
p_conversation.h
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…
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p_openmap.cpp
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…
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p_saveg.cpp
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- MBF21: implemented new line flags.
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2021-06-28 20:17:08 +02:00 |
p_saveg.h
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…
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p_setup.cpp
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- do not precache unreferenced textures
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2021-07-12 13:27:49 +03:00 |
p_setup.h
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…
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p_states.cpp
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…
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p_tick.cpp
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- run the dynamic light recreation loop before calling the light ticker.
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2021-08-11 15:41:42 +02:00 |
p_tick.h
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…
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r_state.h
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…
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scriptutil.cpp
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…
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scriptutil.h
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…
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serializer_doom.cpp
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…
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serializer_doom.h
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…
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st_stuff.cpp
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…
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st_stuff.h
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…
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version.h
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- MBF21: implemented new line flags.
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2021-06-28 20:17:08 +02:00 |
wi_stuff.cpp
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- fixed most of implicit fallthrough compilation warnings
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2020-10-31 13:37:51 +02:00 |
wi_stuff.h
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…
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