gzdoom/src
Randy Heit abed04ab23 - Updated Italian strings that someone kindly e-mailed to me.
- The CRT no longer detects any memory leaks when I run to the IWAD picker and quit.
- Fixed: The memory used to hold the path to zdoom.wad/.pk3 was not freed if
  the IWAD picker was cancelled.
- Fixed: Some implementations of cvar->GetGenericRep (CVAR_String) returned a 
  statically allocated string and others returned a dynamically allocated string.
  To be consistant, they should all be static.
- Fixed: DObject also has three static TArrays that should not be explicitly
  initialized: Objects, FreeIndices, and ToDestroy.
- Added a new do-nothing constructor for TArray that can be used for BSS objects
  that are manipulated before startup. Specifically, this was added because
  C_AddTabCommand() is called before main, but the TabCommands constructor is
  called after the array already has over 100 entries in it, orphaning everything
  that was already inserted. And since the code is much nicer-looking now, I didn't
  want to revert to the old non-TArray version.
  
  This could also have been used to fix FName, but I consider the current
  implementation to be better than the old one, so I'm leaving it as-is.
- Fixed: Scanned IWAD paths were not freed if you exited without selecting one.
- Fixed: Dynamically allocated cvars were not freed on exit.
- Fixed: FConfigFile's destructor did not free space used for Values.


SVN r82 (trunk)
2006-05-06 23:43:44 +00:00
..
g_doom SVN r81 (trunk) 2006-05-06 03:25:12 +00:00
g_heretic May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
g_hexen - Converted A_Puzzleitems.cpp and parts of A_HexenSpecialdecs.cpp to DECORATE and fixed a few broken Hexen items. 2006-05-04 19:36:12 +00:00
g_raven May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
g_shared May 4, 2006 (Changes by Graf Zahl) 2006-05-04 12:40:39 +00:00
g_strife SVN r71 (trunk) 2006-04-30 21:49:18 +00:00
oplsynth SVN r44 (trunk) 2006-04-14 12:58:52 +00:00
sdl May 4, 2006 (Changes by Graf Zahl) 2006-05-04 12:40:39 +00:00
sound - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
win32 - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
a.nas Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
actor.h May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
am_map.cpp SVN r27 (trunk) 2006-04-11 16:27:41 +00:00
am_map.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
announcer.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
autosegs.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
autostart.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
autozend.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
b_bot.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
b_bot.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
b_func.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
b_game.cpp - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
b_move.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
b_think.cpp - Fixed: Hexen's ammo display in the status bar cannot be refreshed 2006-04-20 14:21:27 +00:00
basicinlines.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
bbannouncer.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
blocks.nas Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
c_bind.cpp May 4, 2006 (Changes by Graf Zahl) 2006-05-04 12:40:39 +00:00
c_bind.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
c_cmds.cpp - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
c_console.cpp - Updated Italian strings that someone kindly e-mailed to me. 2006-05-06 23:43:44 +00:00
c_console.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
c_cvars.cpp - Updated Italian strings that someone kindly e-mailed to me. 2006-05-06 23:43:44 +00:00
c_cvars.h - Updated Italian strings that someone kindly e-mailed to me. 2006-05-06 23:43:44 +00:00
c_dispatch.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
c_dispatch.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
c_expr.cpp - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
cmdlib.cpp - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
cmdlib.h - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
colormatcher.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
colormatcher.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
configfile.cpp - Updated Italian strings that someone kindly e-mailed to me. 2006-05-06 23:43:44 +00:00
configfile.h - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
ct_chat.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
d_dehacked.cpp - Converted A_Puzzleitems.cpp and parts of A_HexenSpecialdecs.cpp to DECORATE and fixed a few broken Hexen items. 2006-05-04 19:36:12 +00:00
d_dehacked.h SVN r27 (trunk) 2006-04-11 16:27:41 +00:00
d_dehackedactions.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
d_event.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
d_gui.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
d_main.cpp - Updated Italian strings that someone kindly e-mailed to me. 2006-05-06 23:43:44 +00:00
d_main.h - Updated Italian strings that someone kindly e-mailed to me. 2006-05-06 23:43:44 +00:00
d_net.cpp - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
d_net.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
d_netinf.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
d_netinfo.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
d_player.h - Removed ABossEye::Serialize because it didn't do anything. 2006-04-23 20:12:27 +00:00
d_protocol.cpp - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
d_protocol.h - Fixed: Crash when opening the player setup menu when you're so dead that 2006-04-21 05:44:21 +00:00
d_textur.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
d_ticcmd.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
decallib.cpp May 4, 2006 (Changes by Graf Zahl) 2006-05-04 12:40:39 +00:00
decallib.h - Added Jim's Makefile.linux; 2006-04-13 02:01:40 +00:00
decorations.cpp May 4, 2006 (Changes by Graf Zahl) 2006-05-04 12:40:39 +00:00
dobject.cpp - Updated Italian strings that someone kindly e-mailed to me. 2006-05-06 23:43:44 +00:00
dobject.err Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
dobject.h - Fixed: Conversion of c_bind.cpp to FString was incomplete. 2006-05-04 06:14:52 +00:00
doomdata.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
doomdef.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
doomdef.h SVN r67 (trunk) 2006-04-24 14:26:06 +00:00
doomerrors.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
doomstat.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
doomstat.h - Fixed: After respawning in a singleplayer demo, demo playback went out 2006-04-16 19:09:36 +00:00
doomtype.h - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
dscript.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
dsectoreffect.cpp - Fixed: Using printinv before starting a game crashed. 2006-04-13 03:13:07 +00:00
dsectoreffect.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
dthinker.cpp - Added Jim's Makefile.linux; 2006-04-13 02:01:40 +00:00
dthinker.h - Added Jim's Makefile.linux; 2006-04-13 02:01:40 +00:00
empty.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
errors.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
f_finale.cpp - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
f_finale.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
f_wipe.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
f_wipe.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
farchive.cpp - Rewrote FName to use only POD types for its static data so that it can be used 2006-05-05 04:37:10 +00:00
farchive.h - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
files.cpp SVN r27 (trunk) 2006-04-11 16:27:41 +00:00
files.h SVN r27 (trunk) 2006-04-11 16:27:41 +00:00
g_game.cpp - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
g_game.h - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
g_hub.cpp SVN r27 (trunk) 2006-04-11 16:27:41 +00:00
g_hub.h SVN r27 (trunk) 2006-04-11 16:27:41 +00:00
g_level.cpp - Fixed: Conversion of c_bind.cpp to FString was incomplete. 2006-05-04 06:14:52 +00:00
g_level.h - Fixed: Conversion of c_bind.cpp to FString was incomplete. 2006-05-04 06:14:52 +00:00
gameconfigfile.cpp - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
gameconfigfile.h - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
gccinlines.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
gi.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
gi.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
gstrings.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
hu_scores.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
hu_stuff.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
i_cd.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
i_movie.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
i_video.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
info.cpp SVN r81 (trunk) 2006-05-06 03:25:12 +00:00
info.h SVN r81 (trunk) 2006-05-06 03:25:12 +00:00
infodefaults.cpp SVN r54 (trunk) 2006-04-18 22:15:05 +00:00
infomacros.h - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
lists.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
lumpconfigfile.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
lumpconfigfile.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_alloc.cpp May 4, 2006 (Changes by Graf Zahl) 2006-05-04 12:40:39 +00:00
m_alloc.h - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
m_argv.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_argv.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_bbox.cpp SVN r26 (trunk) 2006-04-11 08:36:23 +00:00
m_bbox.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_cheat.cpp - Fixed: Conversion of c_bind.cpp to FString was incomplete. 2006-05-04 06:14:52 +00:00
m_cheat.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_crc32.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_fixed.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_fixed.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_menu.cpp - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
m_menu.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_misc.cpp - Fixed: Conversion of c_bind.cpp to FString was incomplete. 2006-05-04 06:14:52 +00:00
m_misc.h - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
m_options.cpp May 4, 2006 (Changes by Graf Zahl) 2006-05-04 12:40:39 +00:00
m_png.cpp - Fixed: ActorFlagSetOrReset() wasn't receiving the + or - character from 2006-03-14 06:11:39 +00:00
m_png.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_random.cpp - Removed ABossEye::Serialize because it didn't do anything. 2006-04-23 20:12:27 +00:00
m_random.h - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
m_swap.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
Makefile.am Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
misc.nas Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
mscinlines.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
mus2midi.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
mus2midi.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
name.cpp - Rewrote FName to use only POD types for its static data so that it can be used 2006-05-05 04:37:10 +00:00
name.h - Rewrote FName to use only POD types for its static data so that it can be used 2006-05-05 04:37:10 +00:00
namedef.h - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
nodebuild.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
nodebuild.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
nodebuild_events.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
nodebuild_extract.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
nodebuild_gl.cpp SVN r26 (trunk) 2006-04-11 08:36:23 +00:00
nodebuild_utility.cpp SVN r26 (trunk) 2006-04-11 08:36:23 +00:00
p_acs.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
p_acs.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
p_buildmap.cpp Fixed: Compiling with mingw once again works, although savegame loading problems are not yet fixed. 2006-04-12 03:03:58 +00:00
p_ceiling.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
p_conversation.cpp SVN r54 (trunk) 2006-04-18 22:15:05 +00:00
p_conversation.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
p_doors.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
p_effect.cpp - Removed ABossEye::Serialize because it didn't do anything. 2006-04-23 20:12:27 +00:00
p_effect.h - Removed ABossEye::Serialize because it didn't do anything. 2006-04-23 20:12:27 +00:00
p_enemy.cpp - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
p_enemy.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
p_floor.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
p_interaction.cpp SVN r51 (trunk) 2006-04-17 13:53:34 +00:00
p_lights.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
p_lnspec.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
p_lnspec.h SVN r27 (trunk) 2006-04-11 16:27:41 +00:00
p_local.h - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
p_map.cpp - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
p_maputl.cpp SVN r51 (trunk) 2006-04-17 13:53:34 +00:00
p_mobj.cpp - Fixed: Conversion of c_bind.cpp to FString was incomplete. 2006-05-04 06:14:52 +00:00
p_pillar.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
p_plats.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
p_pspr.cpp - Fixed: ActorFlagSetOrReset() wasn't receiving the + or - character from 2006-03-14 06:11:39 +00:00
p_pspr.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
p_saveg.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
p_saveg.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
p_sectors.cpp SVN r43 (trunk) 2006-04-13 22:40:43 +00:00
p_setup.cpp - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
p_setup.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
p_sight.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
p_spec.cpp - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
p_spec.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
p_switch.cpp - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
p_teleport.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
p_terrain.cpp - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
p_terrain.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
p_things.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
p_tick.cpp SVN r27 (trunk) 2006-04-11 16:27:41 +00:00
p_tick.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
p_trace.cpp SVN r67 (trunk) 2006-04-24 14:26:06 +00:00
p_trace.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
p_user.cpp - Removed ABossEye::Serialize because it didn't do anything. 2006-04-23 20:12:27 +00:00
p_writemap.cpp Fixed: Compiling with mingw once again works, although savegame loading problems are not yet fixed. 2006-04-12 03:03:58 +00:00
p_xlat.cpp SVN r68 (trunk) 2006-04-27 15:12:17 +00:00
po_man.cpp - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
r_bsp.cpp SVN r81 (trunk) 2006-05-06 03:25:12 +00:00
r_bsp.h - Fixed: Conversion of c_bind.cpp to FString was incomplete. 2006-05-04 06:14:52 +00:00
r_data.cpp - Changed TAG_MORE to pass a va_list pointer instead of a va_list because it's a 2006-05-06 00:54:41 +00:00
r_data.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_defs.h - Fixed: Hexen's ammo display in the status bar cannot be refreshed 2006-04-20 14:21:27 +00:00
r_draw.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_draw.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_drawt.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_local.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_main.cpp May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
r_main.h May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
r_plane.cpp - Fixed: Conversion of c_bind.cpp to FString was incomplete. 2006-05-04 06:14:52 +00:00
r_plane.h SVN r26 (trunk) 2006-04-11 08:36:23 +00:00
r_polymost.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
r_polymost.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_segs.cpp - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
r_segs.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_sky.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_sky.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_state.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_things.cpp - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
r_things.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
s_advsound.cpp - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
s_environment.cpp - Fixed: Conversion of c_bind.cpp to FString was incomplete. 2006-05-04 06:14:52 +00:00
s_playlist.cpp - Fixed: ACS improperly calculated the address of local variables when 2006-04-12 01:50:09 +00:00
s_playlist.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
s_sndseq.cpp - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
s_sndseq.h - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
s_sound.cpp - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
s_sound.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
sc_man.cpp - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
sc_man.h SVN r71 (trunk) 2006-04-30 21:49:18 +00:00
skins.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
skins.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
st_stuff.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
st_stuff.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
statnums.h - Added Jim's Makefile.linux; 2006-04-13 02:01:40 +00:00
stats.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stats.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stringtable.cpp - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
stringtable.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tables.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tables.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tagitem.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tarray.h - Updated Italian strings that someone kindly e-mailed to me. 2006-05-06 23:43:44 +00:00
tempfiles.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tempfiles.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
templates.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
thingdef.cpp SVN r81 (trunk) 2006-05-06 03:25:12 +00:00
thingdef.h - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
thingdef_codeptr.cpp May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
thingdef_exp.cpp SVN r47 (trunk) 2006-04-16 03:31:40 +00:00
thingdef_specials.gperf Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
thingdef_specials.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tmap.nas Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tmap2.nas Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tmap3.nas Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
v_collection.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
v_collection.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
v_draw.cpp - Changed TAG_MORE to pass a va_list pointer instead of a va_list because it's a 2006-05-06 00:54:41 +00:00
v_font.cpp - Changed TAG_MORE to pass a va_list pointer instead of a va_list because it's a 2006-05-06 00:54:41 +00:00
v_font.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
v_palette.cpp - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
v_palette.h May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
v_pfx.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
v_pfx.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
v_text.cpp - Changed TAG_MORE to pass a va_list pointer instead of a va_list because it's a 2006-05-06 00:54:41 +00:00
v_text.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
v_video.cpp SVN r26 (trunk) 2006-04-11 08:36:23 +00:00
v_video.h SVN r27 (trunk) 2006-04-11 16:27:41 +00:00
vectors.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
vectors.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
version.h - Fixed: Crash when opening the player setup menu when you're so dead that 2006-04-21 05:44:21 +00:00
w_wad.cpp - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
w_wad.h - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
w_zip.h - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
weightedlist.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
wi_stuff.cpp - ZDoom now loads zdoom.pk3 instead of zdoom.wad. 2006-04-29 12:40:09 +00:00
wi_stuff.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
zstrformat.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
zstring.cpp - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
zstring.h - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
zstringpool.cpp - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00