mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-05 20:40:30 +00:00
ab5b1f479a
- Now includes anglelimit and pitchlimit. - Anglelimit and pitchlimit only allows the actor to turn this much, similar to A_FaceTarget's limit. FVF_RESETPITCH also respects the pitch limit. - (offset, anglelimit, pitchlimit, flags, ptr) |
||
---|---|---|
.. | ||
static | ||
CMakeLists.txt | ||
wadsrc.vcproj |