gzdoom/wadsrc/static/zscript/actors/inventory
2021-05-17 12:27:27 +02:00
..
ammo.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
armor.zs Revert "Added support for standard DamageFactor property on Armor, PowerProtection and PowerDamage items." 2020-02-10 15:38:12 -03:00
health.zs - removed the leftovers of the removed savedamount variable. 2019-04-26 12:00:58 +02:00
inv_misc.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-04 14:25:55 +01:00
inventory.zs - fixed: Inventory items that are terminated by GoAwayAndDie must be removed from the blockmap and sector lists. 2020-06-16 01:11:08 +02:00
powerups.zs Add alternate "Full" mode for PowerIronFeet that prevents leaky damage. 2021-01-16 17:09:57 +01:00
stateprovider.zs - added a proper error message when '--' or '++' gets used on 8 or 16 bit values. 2021-05-17 12:27:27 +02:00
weaponpiece.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
weapons.zs Converted scale and pivot to vectors, and rotation to an angle. 2020-10-25 15:42:12 +01:00