gzdoom/tools/updaterevision
Christoph Oelckers a90ba9deb6 - Converted Ettin and Centaur to DECORATE.
- Made the Ettin's and Centaur's howling sound an actor property.
- Added A_CustomComboAttack function to finally have something that can
  replace the old A_ComboAttack function.
- Added A_SpawnItemEx function that removes the problems with A_SpawnItem
  and which also should make most of the A_CustomMissile abuse unnecessary.
- Added A_QueueCorpse to the list of DECORATE code pointers.
- Made the size of Hexen's corpse queue configurable by CVAR
  (sv_corpsequeuesize.) Setting this CVAR to -1 will disable corpse 
  queuing completely so that even in Hexen all corpses will stay forever.


SVN r392 (trunk)
2006-11-27 00:01:30 +00:00
..
Makefile Upgraded ccdv-win32.c and the Makefiles so that they are fully functional under MSYS. 2006-08-11 03:07:32 +00:00
trustinfo.txt - Added a manifest with a trustinfo section to updaterevision.exe so that 2006-11-23 02:16:43 +00:00
updaterevision.c - Reverted updaterevision.vcproj to r385 and added a note as a build event 2006-11-26 01:30:34 +00:00
updaterevision.vcproj - Converted Ettin and Centaur to DECORATE. 2006-11-27 00:01:30 +00:00