gzdoom/src
Christoph Oelckers a76cdd0946 - fixed crash with non-looping music ending.
In this case it was the song terminating the stream, with the new setup the main music code has to do this itself.
2019-09-30 19:41:03 +02:00
..
console - moved MIDI format detection and source creation into zmusic project. 2019-09-29 14:47:10 +02:00
g_statusbar - changed colors for crosshair health display to keep this in line with other health indicators on the HUD. 2019-08-18 19:28:40 +02:00
gamedata - fixed a few warnings. 2019-09-16 17:30:39 +02:00
intermission - split off all music code from s_sound.cpp 2019-08-23 17:15:19 +02:00
maploader - reinstated the old scriptwait implementation as a compatibility option. 2019-09-07 09:34:50 +02:00
menu - cleanup of the remaining music code in the main project 2019-09-30 02:31:12 +02:00
playsim - cleanup of the remaining music code in the main project 2019-09-30 02:31:12 +02:00
posix - moved the CD Audio code to ZMusic, too. 2019-09-30 02:22:53 +02:00
r_data Made several classes trivially copyable, 2019-09-09 09:52:33 +02:00
rendering - Fixed player sprites not being affected by sector light level in the classic software renderer. 2019-09-28 10:31:27 +02:00
scripting - cleanup of the remaining music code in the main project 2019-09-30 02:31:12 +02:00
sound - fixed crash with non-looping music ending. 2019-09-30 19:41:03 +02:00
utility - moved the sound decoding code to the zmusic project. 2019-09-29 12:48:12 +02:00
win32 - moved the CD Audio code to ZMusic, too. 2019-09-30 02:22:53 +02:00
__autostart.cpp
am_map.cpp - moved some more files. 2019-07-14 21:09:49 +02:00
am_map.h
announcer.h
autosegs.h
bbannouncer.cpp
CMakeLists.txt Merge branch 'master' into zmusic_work 2019-09-30 17:48:34 +02:00
ct_chat.cpp Allow custom status bars to override notifications, centered prints and chat prompt. 2019-08-19 11:19:36 +02:00
d_anonstats.cpp - fixed survey data retrieval for Vulkan. 2019-08-11 21:26:08 +02:00
d_event.h - the resuming of the conversation interrupted by a slideshow must be performed by the game action handler 2019-04-05 00:59:32 +02:00
d_gui.h
d_iwad.cpp - remove test code. 2019-07-16 21:53:53 +02:00
d_main.cpp - split off all music code from s_sound.cpp 2019-08-23 17:15:19 +02:00
d_main.h - moved iwadinfo.txt to zd_extra.pk3. 2019-07-16 20:22:15 +02:00
d_net.cpp - split off all music code from s_sound.cpp 2019-08-23 17:15:19 +02:00
d_net.h
d_netinf.h
d_netinfo.cpp - reimplemented as an OptionsMenu. 2019-04-14 14:03:24 +02:00
d_protocol.cpp
d_protocol.h
dobject.cpp
dobject.h
dobjgc.cpp
dobjgc.h - do not pass TObjPtr<> instances as ScriptUtil::Exec() arguments 2019-05-22 17:39:27 +02:00
dobjtype.cpp - consolidated the 3 atterm implementations. 2019-06-10 12:01:01 +02:00
dobjtype.h
doomdata.h - defaulted a few empty constructors. 2019-06-21 07:52:25 +02:00
doomdef.h - changed MIDI sources so that they do not have to include i_musicinterns.h anymore. 2019-09-25 21:47:33 +02:00
doomstat.cpp
doomstat.h - make the switch between game and generic fonts automatic by adding a key value to the language table 2019-04-12 00:20:42 +02:00
doomtype.h - changed MIDI sources so that they do not have to include i_musicinterns.h anymore. 2019-09-25 21:47:33 +02:00
empty.cpp
events.cpp Added RenderUnderlay. 2019-07-03 18:01:45 +02:00
events.h Added RenderUnderlay. 2019-07-03 18:01:45 +02:00
g_cvars.cpp - Converts keyboard turnspeeds into global CVars 2019-08-18 18:30:37 +02:00
g_cvars.h
g_dumpinfo.cpp added printlocalized CCMD to check strings in-game. 2019-03-13 10:38:51 +01:00
g_game.cpp - fixed: saving game to read-only file was erroneously reported as succeeded 2019-08-29 14:34:02 +03:00
g_game.h Adds option to use a rotation of quicksaves instead of having one quicksave slot that needs to be manually created. 2019-07-27 12:09:55 -07:00
g_hub.cpp - added option to print a map author's name on the summary screen 2019-08-02 09:11:40 +02:00
g_hub.h
g_input.h
g_level.cpp - split off all music code from s_sound.cpp 2019-08-23 17:15:19 +02:00
g_level.h
g_levellocals.h Add current, max and average velocity as stat (#912) 2019-08-28 20:33:07 +02:00
g_pch.h - temporary solution to fix build of non-MSVC targets 2019-08-22 11:30:40 +03:00
g_pch2.h
gameconfigfile.cpp - uncoupled the stream sources from the low level implementation. The entire setup had the stream sources depend on the SoundStream class, severely limiting reusability. This was changed that there is one SoundStream class that uses the StreamSources as mere data source that has no knowledge and no connection to the underlying system, similar to how the MIDI system works. With this there are only 3 top level music classes left - MIDIStreamer, StreamSong and CDSong. 2019-09-28 21:04:41 +02:00
gameconfigfile.h
gitinfo.cpp
hu_scores.cpp - fixed uninitialized variable in scoreboard code. 2019-04-19 08:30:06 +02:00
hu_stuff.h
i_net.cpp - uncoupled the decompressors from ZDoom's internal error handling. 2019-08-20 23:14:00 +02:00
i_net.h
m_cheat.cpp - localized some user-facing texts that were still string literals. 2019-03-19 00:37:43 +01:00
m_cheat.h
m_joy.cpp
m_joy.h
m_misc.cpp - uncoupled the decompressors from ZDoom's internal error handling. 2019-08-20 23:14:00 +02:00
m_misc.h - uncoupled the decompressors from ZDoom's internal error handling. 2019-08-20 23:14:00 +02:00
p_conversation.cpp - allow switching the Strife conversation screen to the VGA font for all languages by a CVAR. 2019-07-26 20:23:46 +02:00
p_conversation.h Made several classes trivially copyable, 2019-09-09 09:52:33 +02:00
p_openmap.cpp
p_saveg.cpp - split off all music code from s_sound.cpp 2019-08-23 17:15:19 +02:00
p_saveg.h
p_setup.cpp Add current, max and average velocity as stat (#912) 2019-08-28 20:33:07 +02:00
p_setup.h
p_states.cpp
p_tick.cpp Add current, max and average velocity as stat (#912) 2019-08-28 20:33:07 +02:00
p_tick.h
r_state.h
scriptutil.cpp
scriptutil.h
serializer.cpp - moved most remaining playsim code into its proper folder. 2019-07-14 13:59:16 +02:00
serializer.h
st_start.h
st_stuff.cpp
st_stuff.h
version.h - 4.3pre 2019-08-13 17:48:36 +02:00
wi_stuff.cpp - added option to print a map author's name on the summary screen 2019-08-02 09:11:40 +02:00
wi_stuff.h - added option to print a map author's name on the summary screen 2019-08-02 09:11:40 +02:00
zzautozend.cpp