gzdoom/wadsrc/Makefile
Christoph Oelckers 9c1fa19dd2 - Changed DEHSUPP loader so that it reads the text file directly. As a result
the DEHSUPP compiler is gone now. Unlike XLATCC I'm using FScanner though.
  A fully featured parser seems like overkill for this simple text file.


SVN r840 (trunk)
2008-03-22 21:07:31 +00:00

30 lines
924 B
Makefile

# NMAKE doesn't know how to handle executables that use forward slashes in
# their paths, but it can handle forward slashes in dependencies. Heh.
# The wadsrc project file redefines MAKEWAD using backslashes instead. It
# also defines NOLOGO, so you don't need to see NMAKE's banner.
#
# Summary: If you use Visual C++, the provided project file is set up to
# build the wad correctly with nmake. If you use GCC, then "make" is
# sufficient to build the wad.
RM=rm -f
SLASH=/
MAKEWAD=..$(SLASH)tools$(SLASH)makewad$(SLASH)makewad
makethewad: wadmake Makefile2
$(MAKE) $(NOLOGO) -f Makefile2
wadmake: zdoom.lst
$(MAKEWAD) -make wadmake zdoom.lst
clean:
$(RM) wadmake zdoom.pk3
# This target is for Visual C++'s Rebuild All command
nrebuild: clean
$(MAKE) NOLOGO=$(NOLOGO) SLASH=$(SLASH)
copy zdoom.pk3 ..\..
# Copy the wad to my testing area
andcopy: makethewad
copy zdoom.pk3 ..\..