gzdoom/wadsrc
Edward Richardson a3a7ee569f Multi-intermission waits for all players + changes
- Added a segment of code that now makes the intermission wait for all
players before advancing, instead of continuing on any player. A "ready
icon" shows to reflect this.

- The Deathmatch intermisson couldn't show the ready icon (because it
just used the ingame scoreboard), so a proper intermission was added,
which reflects the same design as the coop scoreboard.

- The colour column wasted more space then it should have needed, so it
was replaced with player colour backgrounds.

- Slight y offset adjustments to make everything fit in 320x200
properly.
2014-06-17 19:46:10 +12:00
..
static Multi-intermission waits for all players + changes 2014-06-17 19:46:10 +12:00
CMakeLists.txt - Allow generator expressions to be turned off during pk3 building with CMake. 2013-07-01 16:57:46 -04:00
wadsrc.vcproj - removed obsolete references to 'generated' directory from Wadsrc project. 2011-01-09 13:49:54 +00:00