mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-23 12:32:34 +00:00
511 lines
13 KiB
Text
511 lines
13 KiB
Text
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struct Map_I32_I8 native
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{
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native void Copy(Map_I32_I8 other);
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native void Move(Map_I32_I8 other);
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native void Swap(Map_I32_I8 other);
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native void Clear();
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native uint CountUsed() const;
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native int Get(int key);
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native bool CheckKey(int key) const;
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native version("4.11") int GetIfExists(int key) const;
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native version("4.11") int, bool CheckValue(int key) const;
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native void Insert(int key, int value);
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native void InsertNew(int key);
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native void Remove(int key);
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}
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struct MapIterator_I32_I8 native
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{
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native bool Init(Map_I32_I8 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native int GetKey();
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native int GetValue();
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native void SetValue(int value);
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}
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struct Map_I32_I16 native
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{
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native void Copy(Map_I32_I16 other);
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native void Move(Map_I32_I16 other);
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native void Swap(Map_I32_I16 other);
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native void Clear();
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native uint CountUsed() const;
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native int Get(int key);
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native bool CheckKey(int key) const;
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native version("4.11") int GetIfExists(int key) const;
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native version("4.11") int, bool CheckValue(int key) const;
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native void Insert(int key, int value);
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native void InsertNew(int key);
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native void Remove(int key);
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}
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struct MapIterator_I32_I16 native
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{
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native bool Init(Map_I32_I16 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native int GetKey();
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native int GetValue();
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native void SetValue(int value);
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}
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struct Map_I32_I32 native
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{
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native void Copy(Map_I32_I32 other);
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native void Move(Map_I32_I32 other);
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native void Swap(Map_I32_I32 other);
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native void Clear();
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native uint CountUsed() const;
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native int Get(int key);
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native bool CheckKey(int key) const;
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native version("4.11") int GetIfExists(int key) const;
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native version("4.11") int, bool CheckValue(int key) const;
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native void Insert(int key, int value);
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native void InsertNew(int key);
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native void Remove(int key);
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}
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struct MapIterator_I32_I32 native
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{
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native bool Init(Map_I32_I32 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native int GetKey();
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native int GetValue();
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native void SetValue(int value);
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}
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struct Map_I32_F32 native
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{
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native void Copy(Map_I32_F32 other);
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native void Move(Map_I32_F32 other);
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native void Swap(Map_I32_F32 other);
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native void Clear();
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native uint CountUsed() const;
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native double Get(int key);
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native bool CheckKey(int key) const;
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native version("4.11") double GetIfExists(int key) const;
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native version("4.11") double, bool CheckValue(int key) const;
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native void Insert(int key, double value);
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native void InsertNew(int key);
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native void Remove(int key);
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}
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struct MapIterator_I32_F32 native
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{
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native bool Init(Map_I32_F32 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native int GetKey();
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native double GetValue();
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native void SetValue(double value);
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}
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struct Map_I32_F64 native
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{
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native void Copy(Map_I32_F64 other);
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native void Move(Map_I32_F64 other);
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native void Swap(Map_I32_F64 other);
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native void Clear();
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native uint CountUsed() const;
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native double Get(int key);
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native bool CheckKey(int key) const;
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native version("4.11") double GetIfExists(int key) const;
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native version("4.11") double, bool CheckValue(int key) const;
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native void Insert(int key, double value);
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native void InsertNew(int key);
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native void Remove(int key);
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}
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struct MapIterator_I32_F64 native
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{
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native bool Init(Map_I32_F64 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native int GetKey();
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native double GetValue();
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native void SetValue(double value);
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}
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struct Map_I32_Obj native
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{
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native void Copy(Map_I32_Obj other);
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native void Move(Map_I32_Obj other);
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native void Swap(Map_I32_Obj other);
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native void Clear();
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native uint CountUsed() const;
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native Object Get(int key);
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native bool CheckKey(int key) const;
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native version("4.11") Object GetIfExists(int key) const;
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native version("4.11") Object, bool CheckValue(int key) const;
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native void Insert(int key, Object value);
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native void InsertNew(int key);
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native void Remove(int key);
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}
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struct MapIterator_I32_Obj native
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{
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native bool Init(Map_I32_Obj other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native int GetKey();
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native Object GetValue();
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native void SetValue(Object value);
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}
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struct Map_I32_Ptr native
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{
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native void Copy(Map_I32_Ptr other);
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native void Move(Map_I32_Ptr other);
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native void Swap(Map_I32_Ptr other);
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native void Clear();
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native uint CountUsed() const;
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native voidptr Get(int key);
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native bool CheckKey(int key) const;
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native version("4.11") voidptr GetIfExists(int key) const;
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native version("4.11") voidptr, bool CheckValue(int key) const;
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native void Insert(int key, voidptr value);
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native void InsertNew(int key);
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native void Remove(int key);
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}
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struct MapIterator_I32_Ptr native
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{
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native bool Init(Map_I32_Ptr other);
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native bool Next();
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native int GetKey();
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native voidptr GetValue();
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native void SetValue(voidptr value);
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}
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struct Map_I32_Str native
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{
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native void Copy(Map_I32_Str other);
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native void Move(Map_I32_Str other);
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native void Swap(Map_I32_Str other);
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native void Clear();
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native uint CountUsed() const;
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native String Get(int key);
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native bool CheckKey(int key) const;
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native version("4.11") String GetIfExists(int key) const;
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native version("4.11") String, bool CheckValue(int key) const;
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native void Insert(int key, String value);
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native void InsertNew(int key);
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native void Remove(int key);
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}
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struct MapIterator_I32_Str native
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{
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native bool Init(Map_I32_Str other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native int GetKey();
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native String GetValue();
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native void SetValue(String value);
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}
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// ---------------
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struct Map_Str_I8 native
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{
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native void Copy(Map_Str_I8 other);
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native void Move(Map_Str_I8 other);
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native void Swap(Map_Str_I8 other);
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native void Clear();
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native uint CountUsed() const;
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native int Get(String key);
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native bool CheckKey(String key) const;
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native version("4.11") int GetIfExists(String key) const;
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native version("4.11") int, bool CheckValue(String key) const;
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native void Insert(String key, int value);
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native void InsertNew(String key);
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native void Remove(String key);
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}
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struct MapIterator_Str_I8 native
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{
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native bool Init(Map_Str_I8 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native String GetKey();
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native int GetValue();
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native void SetValue(int value);
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}
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struct Map_Str_I16 native
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{
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native void Copy(Map_Str_I16 other);
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native void Move(Map_Str_I16 other);
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native void Swap(Map_Str_I16 other);
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native void Clear();
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native uint CountUsed() const;
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native int Get(String key);
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native bool CheckKey(String key) const;
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native version("4.11") int GetIfExists(String key) const;
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native version("4.11") int, bool CheckValue(String key) const;
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native void Insert(String key, int value);
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native void InsertNew(String key);
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native void Remove(String key);
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}
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struct MapIterator_Str_I16 native
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{
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native bool Init(Map_Str_I16 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native String GetKey();
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native int GetValue();
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native void SetValue(int value);
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}
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struct Map_Str_I32 native
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{
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native void Copy(Map_Str_I32 other);
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native void Move(Map_Str_I32 other);
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native void Swap(Map_Str_I32 other);
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native void Clear();
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native uint CountUsed() const;
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native int Get(String key);
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native bool CheckKey(String key) const;
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native version("4.11") int GetIfExists(String key) const;
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native version("4.11") int, bool CheckValue(String key) const;
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native void Insert(String key, int value);
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native void InsertNew(String key);
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native void Remove(String key);
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}
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struct MapIterator_Str_I32 native
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{
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native bool Init(Map_Str_I32 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native String GetKey();
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native int GetValue();
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native void SetValue(int value);
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}
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struct Map_Str_F32 native
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{
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native void Copy(Map_Str_F32 other);
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native void Move(Map_Str_F32 other);
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native void Swap(Map_Str_F32 other);
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native void Clear();
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native uint CountUsed() const;
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native double Get(String key);
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native bool CheckKey(String key) const;
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native version("4.11") double GetIfExists(String key) const;
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native version("4.11") double, bool CheckValue(String key) const;
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native void Insert(String key, double value);
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native void InsertNew(String key);
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native void Remove(String key);
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}
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struct MapIterator_Str_F32 native
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{
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native bool Init(Map_Str_F32 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native String GetKey();
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native double GetValue();
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native void SetValue(double value);
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}
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struct Map_Str_F64 native
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{
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native void Copy(Map_Str_F64 other);
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native void Move(Map_Str_F64 other);
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native void Swap(Map_Str_F64 other);
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native void Clear();
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native uint CountUsed() const;
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native double Get(String key);
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native bool CheckKey(String key) const;
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native version("4.11") double GetIfExists(String key) const;
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native version("4.11") double, bool CheckValue(String key) const;
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native void Insert(String key, double value);
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native void InsertNew(String key);
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native void Remove(String key);
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}
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struct MapIterator_Str_F64 native
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{
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native bool Init(Map_Str_F64 other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native String GetKey();
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native double GetValue();
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native void SetValue(double value);
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}
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struct Map_Str_Obj native
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{
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native void Copy(Map_Str_Obj other);
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native void Move(Map_Str_Obj other);
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native void Swap(Map_Str_Obj other);
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native void Clear();
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native uint CountUsed() const;
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native Object Get(String key);
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native bool CheckKey(String key) const;
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native version("4.11") Object GetIfExists(String key) const;
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native version("4.11") Object, bool CheckValue(String key) const;
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native void Insert(String key, Object value);
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native void InsertNew(String key);
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native void Remove(String key);
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}
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struct MapIterator_Str_Obj native
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{
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native bool Init(Map_Str_Obj other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native String GetKey();
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native Object GetValue();
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native void SetValue(Object value);
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}
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struct Map_Str_Ptr native
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{
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native void Copy(Map_Str_Ptr other);
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native void Move(Map_Str_Ptr other);
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native void Swap(Map_Str_Ptr other);
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native void Clear();
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native uint CountUsed() const;
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native voidptr Get(String key);
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native bool CheckKey(String key) const;
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native version("4.11") voidptr GetIfExists(String key) const;
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native version("4.11") voidptr, bool CheckValue(String key) const;
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native void Insert(String key, voidptr value);
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native void InsertNew(String key);
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native void Remove(String key);
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}
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struct MapIterator_Str_Ptr native
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{
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native bool Init(Map_Str_Ptr other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native String GetKey();
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native voidptr GetValue();
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native void SetValue(voidptr value);
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}
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struct Map_Str_Str native
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{
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native void Copy(Map_Str_Str other);
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native void Move(Map_Str_Str other);
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native void Swap(Map_Str_Str other);
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native void Clear();
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native uint CountUsed() const;
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native String Get(String key);
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native bool CheckKey(String key) const;
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native version("4.11") String GetIfExists(String key) const;
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native version("4.11") String, bool CheckValue(String key) const;
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native void Insert(String key, String value);
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native void InsertNew(String key);
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native void Remove(String key);
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}
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struct MapIterator_Str_Str native
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{
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native bool Init(Map_Str_Str other);
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native bool ReInit();
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native bool Valid();
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native bool Next();
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native String GetKey();
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native String GetValue();
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native void SetValue(String value);
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}
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