GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
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2018-01-07 02:29:55 +01:00
bzip2
cmake
docs
dumb
game-music-emu Extended workaround for bug in VS2017 compiler to 32-bit build 2017-12-15 11:05:53 +02:00
gdtoa
jpeg-6b
lzma
soundfont
specs
src - Add "fuzz software" to GL that renders fuzz like the scaled fuzz mode in the software renderer 2018-01-07 02:29:55 +01:00
tools
wadsrc - Add "fuzz software" to GL that renders fuzz like the scaled fuzz mode in the software renderer 2018-01-07 02:29:55 +01:00
wadsrc_bm
wadsrc_extra Fixed sprite offsets 2018-01-02 14:09:57 +01:00
wadsrc_lights
zlib
.appveyor.yml
.gitattributes
.gitignore - UMAPINFO parser, including some convenience additions to FScanner. 2017-11-19 23:04:15 +01:00
.travis.yml Updated to Xcode 9.2 in Travis configuration 2017-12-16 11:49:50 +02:00
CMakeLists.txt Enabled position independent executable for generic GCC/Clang 2017-12-29 09:39:01 +02:00