gzdoom/src/hwrenderer/utility/hw_shaderpatcher.h
2018-06-13 17:44:49 +02:00

9 lines
307 B
C++

#pragma once
#include "tarray.h"
#include "zstring.h"
#include "utility"
FString RemoveLegacyUserUniforms(FString code);
FString RemoveSamplerBindings(FString code, TArray<std::pair<FString, int>> &samplerstobind); // For GL 3.3 compatibility which cannot declare sampler bindings in the sampler source.