gzdoom/wadsrc
inkoalawetrust 9df656a9cf
Added LookForEnemiesEx() for returning all enemies in an area. (#2753)
* Compartmentalized the LookForEnemiesInBlock checks

* Added LookForEnemiesEx().

This function allows for ZScript code to get an array with all enemies of the caller found in range. Using similar sight logic as functions like LookForEnemies().

* Added noPlayers parameter to LookForEnemiesEx().

This parameter allows the function to also find players around it.

* Added VM abort to LookForEnemiesEx().

Prevent crashes by passing a null array by reference.
2024-10-14 03:47:53 -04:00
..
static Added LookForEnemiesEx() for returning all enemies in an area. (#2753) 2024-10-14 03:47:53 -04:00
CMakeLists.txt - removed obsolete CMake version requirements. 2023-09-03 09:04:17 +02:00