gzdoom/wadsrc/static
Christoph Oelckers 9bfdf2dcb6 - text update.
2020-09-26 22:47:29 +02:00
..
credits - implement player setup background by Enjay 2020-01-12 19:21:31 +01:00
filter - precache a few sounds being referenced in common game code. 2020-01-18 09:28:39 +01:00
fonts/consolefont - Greek characters for old console font. 2020-02-16 09:37:58 +01:00
glstuff - cleaned up the clip plane management for portals. 2016-04-27 00:41:00 +02:00
graphics - implement player setup background by Enjay 2020-01-12 19:21:31 +01:00
maparrows Normalize line endings 2016-03-01 09:47:10 -06:00
mapinfo - add support for the (as of now) newest version of the Unity re-releases 2020-09-03 23:40:00 -04:00
sbarinfo - added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars. 2017-05-05 19:32:37 +02:00
shaders - made the new Build light mode operational 2020-06-11 08:48:33 +02:00
sounds - recompressed the dog sounds and removed the long stretches of silence at their ends. 2017-09-30 08:30:01 +02:00
sprites tnt1a0 is not a png 2018-11-24 14:01:52 +01:00
textures About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
xlat - added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom. 2017-01-08 01:15:45 +01:00
zscript - transmit the actual run mode in BT_RUN, because BT_SPEED was poorly designed. 2020-09-26 22:26:26 +02:00
althudcf.txt Normalize line endings 2016-03-01 09:47:10 -06:00
animdefs.txt - replaced the procedural backdrop texture with some warped noise texture. 2018-07-15 00:00:00 +02:00
botsupp.txt - removed the bot related properties from AWeapon. 2018-11-24 23:48:23 +01:00
compatibility.txt Fixed inability to achieve 100% kills in BTSX E2 MAP06 2020-09-19 20:17:40 +02:00
decaldef.txt change BloodSmear2 decal to use correct graphic 2020-09-02 18:36:14 +02:00
defbinds.txt Externalized default key bindings 2015-04-05 21:40:53 -05:00
dehsupp.txt - fixed two missing commas in DEHSUPP. 2019-12-31 23:27:00 +01:00
etc.h.txt Normalize line endings 2016-03-01 09:47:10 -06:00
fontdefs.txt - implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality. 2017-03-24 20:09:50 +01:00
in_epi1.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_epi2.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_epi3.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc1.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc2.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc3.txt Normalize line endings 2016-03-01 09:47:10 -06:00
indexfont - fixed some incorrect file names in the new WADSRC directory and deleted obsolete makefiles. 2008-07-23 15:32:18 +00:00
language.csv - text update. 2020-09-26 22:47:29 +02:00
language.def - added some placeholder strings to language.def. 2019-03-16 18:56:20 +01:00
lmacros.csv - text update. 2019-10-20 16:16:40 +02:00
lockdefs.txt Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible. 2016-07-12 23:52:04 +02:00
menudef.txt - Add the DF2_NO_COOP_THING_SPAWNDM flag to prevent spawning MP things in coop. (#1165) 2020-08-29 15:08:08 -04:00
netnotch.dat - added Gez's patch to move Hexen's startup notches out of the EXE. 2010-03-27 21:12:08 +00:00
newconsolefont.hex - restored indication of console scrolling 2019-06-17 10:32:13 +03:00
notch.dat - added Gez's patch to move Hexen's startup notches out of the EXE. 2010-03-27 21:12:08 +00:00
reverbs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sbarinfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sndinfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sndseq.txt Normalize line endings 2016-03-01 09:47:10 -06:00
spaldoom.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
spalhtic.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
strifehelp.acs - moved the displayed text in strfhelp.o to the string table. 2019-02-11 00:43:57 +01:00
teaminfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
terrain.txt - added 'damageonland' property to terrain definition 2019-12-12 15:14:30 +01:00
textcolors.txt - added more contrast to the Cream font color. 2020-07-02 23:43:45 +02:00
textures.txt Normalize line endings 2016-03-01 09:47:10 -06:00
things.h.txt Normalize line endings 2016-03-01 09:47:10 -06:00
vga-rom-font.16 About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
x11r6rgb.txt Normalize line endings 2016-03-01 09:47:10 -06:00
xg.wopn Upgrade libADLMIDI and libOPNMIDI 2018-10-04 08:58:47 -04:00
xhairs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
zbigfont.lmp - moved several IWAD dependent files into the game_support resource 2019-07-17 00:54:59 +02:00
zscript.txt - bumped ZScript version to 4.3 and silenced the remaining deprecation warnings. 2020-01-04 14:25:56 +01:00