gzdoom/wadsrc/static/zscript
Ed the Bat 9bbf65df36 Add GFF_NOEXTCHANGE to Phasing Zorcher flash
The Plasma Rifle does not light the player's sprite, so we must assume the Phasing Zorcher also should not.
2022-11-01 16:46:19 +01:00
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actors Add GFF_NOEXTCHANGE to Phasing Zorcher flash 2022-11-01 16:46:19 +01:00
engine - Backend update from Raze 2022-10-20 20:12:06 +02:00
scriptutil - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
ui - added option to show hub and episode names on the alt HUD. 2022-10-26 17:44:51 +02:00
compatibility.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
constants.zs IQM Refactor Milestone 2022-10-31 11:34:55 +01:00
destructible.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
doombase.zs - added option to show hub and episode names on the alt HUD. 2022-10-26 17:44:51 +02:00
events.zs Allow WorldUnloaded events to know the next map name (if any). 2021-10-01 20:18:36 +02:00
level_compatibility.zs - heretic: e2m7 - missing texture 2022-10-17 15:48:50 -04:00
level_postprocessor.zs Fix planeval; add direct sector slope manipulation 2022-09-20 15:08:02 -04:00
mapdata.zs Replaced GetTerrainDef with the global Terrains array. 2022-02-22 19:35:50 +01:00
sounddata.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
zscript_license.txt - moved all shareable script sources to their own folder in gzdoom.pk3. 2020-10-31 12:24:13 +01:00