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credits
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- new rocket smoke sprites by Talon1024.
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2018-01-28 08:37:56 +01:00 |
filter
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Replaced copyrighted assets contained inside the engine PK3.
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2017-09-07 04:10:14 -04:00 |
glstuff
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graphics
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- removed metadata from INVGEMx.
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2017-09-30 07:58:52 +02:00 |
maparrows
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mapinfo
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- change type 9854 to SpotLightFlickerRandomAttitive since its old definition was just a duplicate of another one.
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2018-02-04 04:11:02 -05:00 |
sbarinfo
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- added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars.
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2017-05-05 19:32:37 +02:00 |
shaders
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- fixed Intel rendering glitch with uDynLightColor
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2018-03-12 21:44:55 +01:00 |
sounds
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- recompressed the dog sounds and removed the long stretches of silence at their ends.
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2017-09-30 08:30:01 +02:00 |
sprites
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- new rocket smoke sprites by Talon1024.
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2018-01-28 08:37:56 +01:00 |
textures
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xlat
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- added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom.
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2017-01-08 01:15:45 +01:00 |
zscript
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Added default values for BaseStatusBar.AttachMessage() arguments
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2018-03-07 16:00:08 +02:00 |
althudcf.txt
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animdefs.txt
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- simplified the parameters of the HUD draw functions by moving all booleans into one flags word and ordering them so that the less likely ones to be used can be made optional.
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2017-03-26 18:41:24 +02:00 |
compatibility.txt
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- added a compatibility setting for Perdition's Gate MAP31 which was having render issues with an unsupported vanilla effect.
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2018-02-27 09:53:15 +01:00 |
confont.lmp
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dbigfont.lmp
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- replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse.
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2018-01-20 11:33:06 +01:00 |
decaldef.txt
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defbinds.txt
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dehsupp.txt
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etc.h.txt
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fontdefs.txt
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- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
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2017-03-24 20:09:50 +01:00 |
in_epi1.txt
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in_epi2.txt
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in_epi3.txt
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in_htc1.txt
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in_htc2.txt
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in_htc3.txt
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indexfont
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iwadinfo.txt
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- rewrite of the IWAD loading mechanism.
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2017-08-19 19:30:48 +02:00 |
language.eng
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Fixed name and placement of 'All except doors' localized string
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2017-03-02 10:12:11 +02:00 |
language.enu
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- put unexplored secret color picker in the menu
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2018-03-10 10:55:24 -05:00 |
language.fr
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- TapwaveZodiac's submission for:
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2018-01-09 20:30:33 +01:00 |
language.ita
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language.ptb
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lockdefs.txt
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menudef.txt
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- put unexplored secret color picker in the menu
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2018-03-10 10:55:24 -05:00 |
netnotch.dat
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notch.dat
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reverbs.txt
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sbarinfo.txt
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sbigfont.lmp
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- replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse.
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2018-01-20 11:33:06 +01:00 |
sndinfo.txt
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sndseq.txt
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spaldoom.lmp
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spalhtic.lmp
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strifehelp.acs
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- include strifehelp.acs when building gzdoom.pk3.
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2017-04-23 14:12:02 +02:00 |
teaminfo.txt
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terrain.txt
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textcolors.txt
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Added four text colors: ice, fire, sapphire, teal
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2017-09-23 11:56:16 +02:00 |
textures.txt
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things.h.txt
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vga-rom-font.16
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x11r6rgb.txt
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xhairs.txt
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zscript.txt
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- initial work on a reverb editor based on the menu system.
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2017-11-25 22:03:18 +01:00 |