GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
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2017-06-02 12:41:25 -04:00
bzip2
cmake
docs
dumb
game-music-emu
gdtoa
jpeg-6b
lzma
soundfont
specs Fix spelling mistake in documentation 2017-05-14 18:12:21 +02:00
src Merge https://github.com/coelckers/gzdoom 2017-06-02 01:10:47 -04:00
tools
wadsrc - fixed: missed the teleport fog 2017-06-02 12:41:25 -04:00
wadsrc_bm
wadsrc_lights
zlib
.appveyor.yml Added VS2017 Release targets to AppVeyor configuration 2017-05-29 14:50:39 +03:00
.gitattributes
.gitignore Revert "Merge commit 'refs/pull/336/head' of https://github.com/coelckers/gzdoom" 2017-05-28 07:12:41 -04:00
.travis.yml Updated Travis CI configuration 2017-05-25 10:30:55 +03:00
CMakeLists.txt Merge commit 'refs/pull/338/head' of https://github.com/coelckers/gzdoom 2017-05-28 07:13:27 -04:00