..
acs
- Fixed: Strife's quest based line actions also work in Deathmatch.
2009-02-28 21:38:20 +00:00
actors
- moved BFGSplash damage type to BFGExtra actor so that it can be replaced.
2010-09-17 13:22:39 +00:00
graphics
- added a default cursor for Chex Quest.
2010-09-26 07:46:34 +00:00
mapinfo
- added a default cursor for Chex Quest.
2010-09-26 07:46:34 +00:00
sbarinfo
- Fixed: the hexen statusbar should assume you are the fighter if you are not one of the known classes.
2010-07-01 21:03:29 +00:00
shaders /d3d
- Since I am currently without a primary video card and stuck with this
2009-10-08 04:03:32 +00:00
sounds
- Reprocess all sounds with flac 1.2.1.
2009-09-15 01:55:36 +00:00
sprites
- Smaller sprites
2009-09-24 02:51:07 +00:00
textures
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
xlat
- added new sector special 195 to set the 'hidden' sector flag in non-UDMF maps.
2010-08-29 12:20:35 +00:00
althudcf.txt
- fixed: Changing APROP_Friendly in ACS did not adjust the monster count.
2010-08-10 16:22:57 +00:00
animated.lmp
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
animdefs.txt
- merged menu branch back into trunk.
2010-09-14 17:28:18 +00:00
compatibility.txt
- set 'setslopeoverflow' compatibility flag for all maps in Massmouth2.
2010-09-02 22:33:34 +00:00
confont.lmp
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
dbigfont.lmp
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
decaldef.txt
- removed the COMPATF_MBFDEHACKED flag because it wouldn't work and is more or less useless anyway.
2009-09-14 22:12:31 +00:00
decorate.txt
- Added Gez's A_Blast submission.
2009-09-28 15:55:57 +00:00
dehsupp.txt
- Gez's latest cleanup patch.
2009-09-17 20:54:07 +00:00
fontdefs.txt
- Fixed: The Doom status bar's ammo display may not use the INDEXFONT for
2009-02-21 11:08:14 +00:00
in_epi1.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
in_epi2.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
in_epi3.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
in_htc1.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
in_htc2.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
in_htc3.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
indexfont
- fixed some incorrect file names in the new WADSRC directory and deleted obsolete makefiles.
2008-07-23 15:32:18 +00:00
language.enu
- Fixed typo in plasma gun's nametag.
2010-09-19 16:49:43 +00:00
language.fr
- Fixed: M_QuitResponse() tried to play a sound even when none was specified
2009-08-07 03:30:51 +00:00
language.ita
- Added SnailMan's updated language.ita file.
2009-12-11 07:45:46 +00:00
lockdefs.txt
- Added Blzut3's patch for a real Chex Quest game mode.
2008-08-30 19:44:19 +00:00
menudef.txt
- added a default cursor for Chex Quest.
2010-09-26 07:46:34 +00:00
netnotch.dat
- added Gez's patch to move Hexen's startup notches out of the EXE.
2010-03-27 21:12:08 +00:00
notch.dat
- added Gez's patch to move Hexen's startup notches out of the EXE.
2010-03-27 21:12:08 +00:00
reverbs.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
sbarinfo.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
sbigfont.lmp
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
sndinfo.txt
- Remove extra *usefail definition for the pig player.
2010-09-19 03:30:31 +00:00
sndseq.txt
- Fixed copy-paste fail for DoorCloseSmallWood.
2010-01-08 04:01:30 +00:00
spaldoom.lmp
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
spalhtic.lmp
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
teaminfo.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
terrain.txt
- fixed: Heretic's splashes don't alert monsters.
2010-05-11 17:30:27 +00:00
textcolors.txt
- Moved the V_InitFontColors() call earlier in the startup sequence so that
2009-02-11 00:16:05 +00:00
textures.txt
- fixed some texture priorititing problems with Hexen's player displays for the menu. The patches for these should not be placed in the TEX_WallPatch namespace because it's not what modders might expect from them.
2010-09-21 16:50:09 +00:00
vga-rom-font.16
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
x11r6rgb.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
xhairs.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00