gzdoom/wadsrc/static/mapinfo
2010-09-19 08:27:20 +00:00
..
chex.txt - added player class definition through the GAMEINFO section in MAPINFO. Also added a NOMENU flag that can be set for a player class. This means that the use of KEYCONF is now deprecated except for its original purpose: To define mod specific key binding options. 2010-09-19 08:27:20 +00:00
chex3.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
doom1.txt - fixed: The subsector serializing code accessed the subsector array before validating the index. 2010-09-18 12:37:22 +00:00
doom2.txt - Added BOOM/MBF BEX-style narrative background text substitution. There are two changes because 2010-03-06 03:28:22 +00:00
doomcommon.txt - added player class definition through the GAMEINFO section in MAPINFO. Also added a NOMENU flag that can be set for a player class. This means that the use of KEYCONF is now deprecated except for its original purpose: To define mod specific key binding options. 2010-09-19 08:27:20 +00:00
heretic.txt - added player class definition through the GAMEINFO section in MAPINFO. Also added a NOMENU flag that can be set for a player class. This means that the use of KEYCONF is now deprecated except for its original purpose: To define mod specific key binding options. 2010-09-19 08:27:20 +00:00
hereticsw.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
hexen.txt - added player class definition through the GAMEINFO section in MAPINFO. Also added a NOMENU flag that can be set for a player class. This means that the use of KEYCONF is now deprecated except for its original purpose: To define mod specific key binding options. 2010-09-19 08:27:20 +00:00
plutonia.txt - Final Doom needs its finale flats changed, too. 2010-03-06 04:01:32 +00:00
strife.txt - added player class definition through the GAMEINFO section in MAPINFO. Also added a NOMENU flag that can be set for a player class. This means that the use of KEYCONF is now deprecated except for its original purpose: To define mod specific key binding options. 2010-09-19 08:27:20 +00:00
tnt.txt - Final Doom needs its finale flats changed, too. 2010-03-06 04:01:32 +00:00
ultdoom.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00