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textures
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merge FileData and ResourceData.
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2023-12-14 17:22:29 +01:00 |
xlat
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widen the special field in FBoomArgs.
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2023-10-25 16:24:21 +02:00 |
a_keys.cpp
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add GetChars() accessors to many FString uses where const char* is wanted.
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2023-10-03 14:27:39 +02:00 |
a_keys.h
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Rename ValidLock to IsLockDefined (more descriptive).
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2022-12-23 22:48:01 +01:00 |
a_weapons.cpp
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add GetChars() accessors to many FString uses where const char* is wanted.
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2023-10-03 14:27:39 +02:00 |
a_weapons.h
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- fixed several warnings emitted by Clang.
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2023-03-26 08:48:54 +02:00 |
d_dehacked.cpp
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fix max health for Doom's health bonus with Dehacked modifications present.
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2023-12-20 00:11:09 +01:00 |
d_dehacked.h
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decallib.cpp
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use FTranslationID in all places where strict type checking is needed.
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2023-11-09 23:04:10 +01:00 |
decallib.h
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use FTranslationID in all places where strict type checking is needed.
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2023-11-09 23:04:10 +01:00 |
doomfont.h
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- put the entire filesystem code into a namespace and created some subdirectories.
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2023-08-22 22:54:54 +02:00 |
g_doomedmap.cpp
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- moved more code to 'common'.
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2020-04-11 14:00:12 +02:00 |
g_mapinfo.cpp
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merge FileData and ResourceData.
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2023-12-14 17:22:29 +01:00 |
g_mapinfo.h
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hooked up the per-level colormaps with the hardware renderer.
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2023-10-29 08:13:01 +01:00 |
g_skill.cpp
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added a third batch of GetChars call to FStrings.
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2023-10-07 23:03:40 +02:00 |
gametype.h
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gi.cpp
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added a third batch of GetChars call to FStrings.
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2023-10-07 23:03:40 +02:00 |
gi.h
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- finish the implementation for nosectionmerge.
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2023-06-18 09:44:34 +02:00 |
info.cpp
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Fix inheritance for bNoSaveGame
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2023-10-05 16:44:12 +02:00 |
info.h
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- dsdehacked: allow dynamic creation of new states.
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2023-09-11 23:22:23 +02:00 |
keysections.cpp
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merge FileData and ResourceData.
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2023-12-14 17:22:29 +01:00 |
options.cpp
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- sprite lightlevel cleanup and fixes.
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2022-06-01 08:37:13 +02:00 |
p_blockmap.h
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- did a test compile as C++20 and fixed all warnings that got emitted.
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2022-07-15 09:17:50 +02:00 |
p_terrain.cpp
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- removed the string constructors from FSoundID.
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2022-11-24 23:52:52 +01:00 |
p_terrain.h
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- moved texture code to 'common'.
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2020-04-11 20:20:38 +02:00 |
p_xlat.cpp
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- MBF21: implemented new line flags.
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2021-06-28 20:17:08 +02:00 |
r_defs.h
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- rename ZSprites to VisualThinkers
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2023-11-22 12:11:57 -05:00 |
statistics.cpp
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yet even more GetChars calls added.
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2023-10-07 23:29:24 +02:00 |
teaminfo.cpp
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the remaining GetChars additions.
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2023-10-07 23:44:01 +02:00 |
teaminfo.h
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umapinfo.cpp
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fix UMAPINFO's intermusic being used at the summary screen.
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2023-10-25 16:25:24 +02:00 |