gzdoom/src/scripting/zscript
2016-11-05 17:14:16 +01:00
..
ast.cpp Renamed "VectorInitializer" to "VectorValue" 2016-10-30 07:34:14 +01:00
zcc-parse.lemon - added an accessor to the actor defaults. This might have been possible with less work using a function but that would have necessitated some type casts when using it on subclasses. 2016-11-05 17:14:16 +01:00
zcc_compile.cpp - added readonly pointers. They need to be defined with 'readonly<classtype>'. These are significantly different from declaring a field readonly in that they do not disallow modification of the variable itself but what it points to. For the actor defaults this is necessary to prevent accidental modification. A readonly pointer is actually a different type than a regular pointer. 2016-11-05 13:51:46 +01:00
zcc_compile.h - use the function defaults from the script instead of explicitly setting them again in the code. This is a needless cause of potential errors and since the values are readily available now it's better to use them in the functions. 2016-10-27 15:53:53 +02:00
zcc_expr.cpp - implemented '**' (power) operator. To ensure reliability, acustom 'pow' function will be used to calculate it. 2016-10-17 15:17:48 +02:00
zcc_exprlist.h - replaced 'vector<2>' and 'vector<3>' with 'vector2' and 'vector3'. 2016-10-28 01:14:21 +02:00
zcc_parser.cpp - use different names for different AST dumps. 2016-11-04 10:35:14 +01:00
zcc_parser.h - added readonly pointers. They need to be defined with 'readonly<classtype>'. These are significantly different from declaring a field readonly in that they do not disallow modification of the variable itself but what it points to. For the actor defaults this is necessary to prevent accidental modification. A readonly pointer is actually a different type than a regular pointer. 2016-11-05 13:51:46 +01:00